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<blockquote data-quote="S'mon" data-source="post: 5095316" data-attributes="member: 463"><p>He was doing it wrong then - 3e RAW said to average the party level for purpose of XP calculation. Only with 3.5 did the RAW say to make an individual calculation for each PC level represented.</p><p></p><p>I agree that with 1e there was really no need to reduce monster XP for easy fights, since the amount of XP generated would be trivial anyway. Adjusting treasure XP for 'easy money' was an issue, though. I never did, but that could lead to some over-fast levelling.</p><p></p><p>As far as what the best approach for 3e 'should' be, I like Bullgrit's suggestion of using the award where PC level = monster CR. It does raise the risk of giving out far too much XP for easy fights though - frankly I've never been too happy at giving out 150 XP for a CR 1/2, 5 hit point hobgoblin or 300 XP for a CR 1, 11 hp gnoll. Giving that out to high level PCs would be even worse. Plus, the 3.5 variable award system does allow lower level PCs to catch up over time. Frankly the whole 3e XP system is a bit of a mess IMO and giving out arbitrary/ad hoc XP awards (double awards to lower level PCs you want to catch up) might well be the best approach.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5095316, member: 463"] He was doing it wrong then - 3e RAW said to average the party level for purpose of XP calculation. Only with 3.5 did the RAW say to make an individual calculation for each PC level represented. I agree that with 1e there was really no need to reduce monster XP for easy fights, since the amount of XP generated would be trivial anyway. Adjusting treasure XP for 'easy money' was an issue, though. I never did, but that could lead to some over-fast levelling. As far as what the best approach for 3e 'should' be, I like Bullgrit's suggestion of using the award where PC level = monster CR. It does raise the risk of giving out far too much XP for easy fights though - frankly I've never been too happy at giving out 150 XP for a CR 1/2, 5 hit point hobgoblin or 300 XP for a CR 1, 11 hp gnoll. Giving that out to high level PCs would be even worse. Plus, the 3.5 variable award system does allow lower level PCs to catch up over time. Frankly the whole 3e XP system is a bit of a mess IMO and giving out arbitrary/ad hoc XP awards (double awards to lower level PCs you want to catch up) might well be the best approach. [/QUOTE]
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