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The Worst Awsome thing done in a game.
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<blockquote data-quote="MarkB" data-source="post: 5200309" data-attributes="member: 40176"><p>We were playing a 3.0e D&D game set in a marshy wilderness, my character being a half-orc paladin named Grudnuk who rode a dire weasel as his special mount.</p><p></p><p>After being ambushed by the local evil orcish tribe, half the party were captured, including my paladin who was fought to a standstill after taking enough javelins that he looked somewhat like a porcupine. The tribal shaman knew that paladins always kept their word, and agreed not to kill my mount if I promised not to use him to help me escape.</p><p></p><p>Cut to the next night, and the rest of the party have organised a surprise attack upon the camp, during which we might make a bid for freedom. On cue, we prisoners bust out of our bonds and begin an epic fight against our captors, unarmed and unarmoured as we are. We defeat the guards, though not before one of us is knocked out, the dire weasel breaking out of the corral to assist in the battle. I help my still-standing companion aboard my mount, sling our injured comrade across in front of him, and the DM is starting to look relieved as it becomes apparent that we're all going to get clear before the rest of the camp arrives-</p><p></p><p>And then my character steps back, and commands, "It's up to you now, Scruffles! Get them to safety!"</p><p></p><p>As Scruffles the dire weasel carries my friends off, the other players and the DM look at me questioningly. "I gave my word," I reply. "I won't use my mount to help me escape."</p><p></p><p>In the end, we did all make it out of camp alive (which took several flukey stealth checks on the paladin's part), but all going in different directions across the trackless moors. The game broke up a little later, before we managed to get back together.</p></blockquote><p></p>
[QUOTE="MarkB, post: 5200309, member: 40176"] We were playing a 3.0e D&D game set in a marshy wilderness, my character being a half-orc paladin named Grudnuk who rode a dire weasel as his special mount. After being ambushed by the local evil orcish tribe, half the party were captured, including my paladin who was fought to a standstill after taking enough javelins that he looked somewhat like a porcupine. The tribal shaman knew that paladins always kept their word, and agreed not to kill my mount if I promised not to use him to help me escape. Cut to the next night, and the rest of the party have organised a surprise attack upon the camp, during which we might make a bid for freedom. On cue, we prisoners bust out of our bonds and begin an epic fight against our captors, unarmed and unarmoured as we are. We defeat the guards, though not before one of us is knocked out, the dire weasel breaking out of the corral to assist in the battle. I help my still-standing companion aboard my mount, sling our injured comrade across in front of him, and the DM is starting to look relieved as it becomes apparent that we're all going to get clear before the rest of the camp arrives- And then my character steps back, and commands, "It's up to you now, Scruffles! Get them to safety!" As Scruffles the dire weasel carries my friends off, the other players and the DM look at me questioningly. "I gave my word," I reply. "I won't use my mount to help me escape." In the end, we did all make it out of camp alive (which took several flukey stealth checks on the paladin's part), but all going in different directions across the trackless moors. The game broke up a little later, before we managed to get back together. [/QUOTE]
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