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<blockquote data-quote="drnuncheon" data-source="post: 162663" data-attributes="member: 96"><p>Aw, man, did the Ambient guys come and pee in your breakfast cereal again?</p><p></p><p></p><p></p><p>First of all, while you gain only 3 caster levels over the course of the class, you *also* gain 17 'bonus spells', which I note you failed to mention. So you're not raising your maximum spell level much but you <u>are</u> still getting fairly large incresaes to the number of spells you can cast per day. (More, in fact, than a wizard at some levels.) And don't forget the +2 DC to saves if your target is Good.</p><p></p><p></p><p></p><p>I can see you read carefully. 1) They get a medium BAB. 2) They basically get the 'twin spell' metamagic feat for free, 3 times per day, without increasing the level that the spell is at. It's not super-powerful, no, but it's not as bad as you make it out to be.</p><p></p><p></p><p></p><p>Command extra undead, the ability to bolster your undead against turning (at 3x your Zombie Master level), the ability to reanimate slain undead, the ability to make zombies with 50% more hit dice and a +4 strength, ability to spontaneously cast <em>animate dead</em>. Oh, plus good Fort saves and full spellcaster progression. Is there any reason <u>not</u> to take this if you're a necromancer?</p><p></p><p>Archer, you obviously have a grudge against the guys who wrote LE. Let it go. Lying about what's in the book just makes you look petty.</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 162663, member: 96"] Aw, man, did the Ambient guys come and pee in your breakfast cereal again? First of all, while you gain only 3 caster levels over the course of the class, you *also* gain 17 'bonus spells', which I note you failed to mention. So you're not raising your maximum spell level much but you [u]are[/u] still getting fairly large incresaes to the number of spells you can cast per day. (More, in fact, than a wizard at some levels.) And don't forget the +2 DC to saves if your target is Good. I can see you read carefully. 1) They get a medium BAB. 2) They basically get the 'twin spell' metamagic feat for free, 3 times per day, without increasing the level that the spell is at. It's not super-powerful, no, but it's not as bad as you make it out to be. Command extra undead, the ability to bolster your undead against turning (at 3x your Zombie Master level), the ability to reanimate slain undead, the ability to make zombies with 50% more hit dice and a +4 strength, ability to spontaneously cast [i]animate dead[/i]. Oh, plus good Fort saves and full spellcaster progression. Is there any reason [u]not[/u] to take this if you're a necromancer? Archer, you obviously have a grudge against the guys who wrote LE. Let it go. Lying about what's in the book just makes you look petty. J [/QUOTE]
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