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General Tabletop Discussion
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The Worst Prestige Class Awards
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<blockquote data-quote="RogueJK" data-source="post: 164876" data-attributes="member: 170"><p>I think that I am starting to agree with you... </p><p></p><p>IMHO, in general, kits are better than PrCs. (Not all kits, though.) I like the kit concept, but not how most of the kits were handled, mostly with regards to balance. I don't like the prestige class system very much at all, though. </p><p></p><p>If a character wants to become a Chibby Chub ( <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ), then they can get most of the character concept fleshed out through skills and feats. For those abilities that you can't get from feats, a kit is applied at character creation which adds certain special abilities at various levels.</p><p></p><p>This way, a character can be a Chibby Chub from level 1, instead of being a normal Fighter/Rogue/Whatever until 6th level or so when they become a "real" Chibby Chub. It saves some work for the DM, too, and it works better for the characters. It's also better for lower-level games, in which nobody has access to Prestige Classes yet. </p><p></p><p>Perhaps Prestige Classes could be left in as representations of various organizations. This way, if you join the Ravagers, Red Wizards, Harpers, or whatever during the course of the game, then you can be a Chibby Chub who happens to be a Red Wizard, too.</p><p></p><p>But maybe I'm just old-school... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p><em>/me leaves to think some more.</em></p></blockquote><p></p>
[QUOTE="RogueJK, post: 164876, member: 170"] I think that I am starting to agree with you... IMHO, in general, kits are better than PrCs. (Not all kits, though.) I like the kit concept, but not how most of the kits were handled, mostly with regards to balance. I don't like the prestige class system very much at all, though. If a character wants to become a Chibby Chub ( :D ), then they can get most of the character concept fleshed out through skills and feats. For those abilities that you can't get from feats, a kit is applied at character creation which adds certain special abilities at various levels. This way, a character can be a Chibby Chub from level 1, instead of being a normal Fighter/Rogue/Whatever until 6th level or so when they become a "real" Chibby Chub. It saves some work for the DM, too, and it works better for the characters. It's also better for lower-level games, in which nobody has access to Prestige Classes yet. Perhaps Prestige Classes could be left in as representations of various organizations. This way, if you join the Ravagers, Red Wizards, Harpers, or whatever during the course of the game, then you can be a Chibby Chub who happens to be a Red Wizard, too. But maybe I'm just old-school... :rolleyes: [i]/me leaves to think some more.[/i] [/QUOTE]
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