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The WotC designers will be bashing 4e once 5e is announced . . .
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<blockquote data-quote="Geron Raveneye" data-source="post: 3757539" data-attributes="member: 2268"><p>Okay, correct me if I'm wrong, but <strong>Rend</strong> is (for 3.0 context now) an <em>Extraordinary</em> ability..like <strong>Regeneration</strong>.</p><p></p><p>The spell description of the <em>Polymorph</em> spells states: "The subject does not gain the supernatural abilities (such as breath weapons and gaze attacks) or the <strong>extraordinary abilities</strong> of the new creature."</p><p>Further up, it also excludes the spell-like abilities of the new form, so no SFX at all for polymorphed people.</p><p></p><p>So (in 3.0) no <strong>Rend</strong> for polymorphed trolls, as far as I read it.</p><p></p><p>As for the rest...I agree to it all, but isn't that rather a problem of players using it once, getting the "dispel" hammer, and NOT learning from that to not spend all resources before a fight? I mean...call me cruel, but this sounds like it's a problem that should incite players to vary their approach to battle, and not something that incites game designers to "nerf" spells or other effects?</p><p></p><p>Or am I in a small, tiny, insignificant minority with that opinion? Just asking? <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /></p><p></p><p>And again, don't get me wrong, I'm not trying to call your problems with it imaginary, or anything...problems are problems. I'm just offering my opinion on how I'd have approached them in order to illustrate why I have certain opinions on how certain game elements were changed in the course of 3.X. Hope that's acceptable. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 3757539, member: 2268"] Okay, correct me if I'm wrong, but [b]Rend[/b] is (for 3.0 context now) an [i]Extraordinary[/i] ability..like [b]Regeneration[/b]. The spell description of the [i]Polymorph[/i] spells states: "The subject does not gain the supernatural abilities (such as breath weapons and gaze attacks) or the [b]extraordinary abilities[/b] of the new creature." Further up, it also excludes the spell-like abilities of the new form, so no SFX at all for polymorphed people. So (in 3.0) no [b]Rend[/b] for polymorphed trolls, as far as I read it. As for the rest...I agree to it all, but isn't that rather a problem of players using it once, getting the "dispel" hammer, and NOT learning from that to not spend all resources before a fight? I mean...call me cruel, but this sounds like it's a problem that should incite players to vary their approach to battle, and not something that incites game designers to "nerf" spells or other effects? Or am I in a small, tiny, insignificant minority with that opinion? Just asking? :uhoh: And again, don't get me wrong, I'm not trying to call your problems with it imaginary, or anything...problems are problems. I'm just offering my opinion on how I'd have approached them in order to illustrate why I have certain opinions on how certain game elements were changed in the course of 3.X. Hope that's acceptable. :) [/QUOTE]
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