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Theandric: Journeyman
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<blockquote data-quote="Yair" data-source="post: 2734103" data-attributes="member: 10913"><p>You enter the village. Puck and Volkmar find a cosy spot to observe the village from, at the bosom of a large stone overlooking the village. Pavel takes his raven form.</p><p></p><p>You have passed a few fields on your way, fallow now in winter, and the village itself lies at their edge.</p><p>It is pretty dark by now, and the village is not well lit. It is made up of large, almost uniform, buildings that are made out of whole logs. You spot a blacksmith's workshop attached to one of them, that seems to be made of shoddier craftsmanship.</p><p>The light of hearth fire can be seen through the windows. A child glances a view of you from one of the nearer ones, and scurries inside. </p><p>There are no animals that you can see, but in the winter time animals are often housed with the humans to keep them warm.</p><p></p><p><span style="color: SlateGray">OOC: I assume you follow Nzld's notes on who is coming and how.</span></p></blockquote><p></p>
[QUOTE="Yair, post: 2734103, member: 10913"] You enter the village. Puck and Volkmar find a cosy spot to observe the village from, at the bosom of a large stone overlooking the village. Pavel takes his raven form. You have passed a few fields on your way, fallow now in winter, and the village itself lies at their edge. It is pretty dark by now, and the village is not well lit. It is made up of large, almost uniform, buildings that are made out of whole logs. You spot a blacksmith's workshop attached to one of them, that seems to be made of shoddier craftsmanship. The light of hearth fire can be seen through the windows. A child glances a view of you from one of the nearer ones, and scurries inside. There are no animals that you can see, but in the winter time animals are often housed with the humans to keep them warm. [COLOR=SlateGray]OOC: I assume you follow Nzld's notes on who is coming and how.[/COLOR] [/QUOTE]
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