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<blockquote data-quote="Yair" data-source="post: 2595726" data-attributes="member: 10913"><p><strong>Rules</strong></p><p></p><p>We use the rules in <strong>Ars Magica Fifth Edition</strong>, plus the rules of <strong>Guardians of the Forest: The Rhine Tribunal</strong>. In addition, we use the Temper system, detailed below.</p><p>When making a character, follow the rules of AM5, choose a Gild, and assign Tempers to personality traits. You may take the Gild Trained virtue from GotF.</p><p></p><p>Tempers: [sblock]<strong>Tempers</strong></p><p>Although you may choose any Personality Trait that you want in Ars Magica 5th Edition, I ask that you assign each personality trait to a Temper. There are seven tempers, each corresponding to a virtue and one of the seven deadly sins; positive personality traits relate to the virtue, negative ones relate to the sin. Tempers exist mainly to aid you in obtaining a more medieval mindset when roleplaying your character, and like normal personality traits they usually do not affect your character mechanically.</p><p>Nevertheless, rarely (about once per adventure) I will ask you to make a Temper check. In this case choose and roll the most fitting personality trait in that Temper; if you have assigned no personality trait to this Temper, it is considered zero. If you think no personality trait that you have in the Temper applies, I may approve a zero regardless of your other personality traits in the Temper. If you have a positive personality trait in the temper, you may automatically succeed the test; if you have a negative one, you may automatically fail it (yes, if you have both you may do either). Otherwise, roleplay success or failure at the check appropriately.</p><p>The seven Tempers, and example personality traits for each, are as follows:</p><ul> <li data-xf-list-type="ul"><strong>Loyal</strong> (Faith/Pride): Loyalty applies in situations where the character is called to follow orders or aid another who has just reason to expect his aid. It governs fidelity and faithfulness, but is most appropriate when a character is called upon to fulfill an obligation to one who is worthy. It stems from Faith, the theological virtue that describes devotion to God and belief in His plan. In contrast, a proud man considers himself better than others, perhaps even than God, and tends to forsake such obligations thinking he knows better. This is the cardinal sin of Pride, which signifies that he is more confidant in his own abilities than in divine will. Many magi fall to this vice.<br /> Positive Specialties: Dedicated, Faithful, Humble, Reliable, Trusting<br /> Negative Specialties: Arrogant, Haughty, Proud, Rebellious, Vain</li> <li data-xf-list-type="ul"><strong>Tolerant</strong> (Hope/Wrath): Tolerance applies in situations where the character is called on to show understanding, belief in others, and overcoming violence and hate. A tolerant character promotes discussion, encourages debate, and seeks a common ground. It stems from Hope, the theological virtue that represents the confidence that God will do right and will watch and provide for those who follow him. In contrast, an intolerant man shows violence, hate, and anger. This is the cardinal sin of Wrath, which is a violent reaction to adversity that is based in fear or despair. The wrathful man does not have confidence that God will deliver him from the source of his misery, and is thus tempted to act violently to do so himself.<br /> Positive Specialties: Cheerful, Hopeful, Gentle, Patient, Peaceful<br /> Negative Specialties: Angry, Desperate, Spiteful, Vengeful, Violent</li> <li data-xf-list-type="ul"><strong>Kind</strong> (Charity/Envy): Kindness applies in situations where the character is called on to help others through hardship, make them more comfortable, and otherwise do good to others. A kind character is filled with love and feeling for his fellow man, sees to the needy, looks after strangers, and cares for the sick. It stems from Charisty, the theological virtue of doing God's work by giving as much of oneself as possible. In contrast, an unking person desires to hurt or punish others for their forture. His acts are cruel and hurtful, designed to hurt others more than to help himself. This is the capital vice of Envy, which is a person's jealous desire to lower those he considers more fortunate than himself.<br /> Positive Specialties: Charitable, Compassionate, Forgiving, Merciful, Nice<br /> Negative Specialties: Crul, Envious, Gruff, Jealous, Meddlesome</li> <li data-xf-list-type="ul"><strong>Brave</strong> (Courage/Sloth): Bravery applies in situations where the characters is called on to hold his ground, maintain his position in the face of adversity. A brave character persists and pursues what he thinks is right no matter what the risk, and is not easily swayed by fear or fatigue. He might undergo a dangeours adventure, work hard and long on an important task, or toil tirelessly to feed his family. It stems from Courage, the cardinal virtue that signifies the characger finds the heart to strive for better and greater things. In contrast, a lazy character does not do what she seeks to do due to fear of failure or consequences, or lack of willpower to overcome difficulties (however trivial). This is the capital vice of Sloth, which like wrath originates in fear but concerns a cowardly reaction to it.<br /> Positive Specialties: Bold, Couragous, Determined, Ready, Zealous<br /> Negative Specialties: Cowardly, Cynical, Indecisive, Lazy, Shy</li> <li data-xf-list-type="ul"><strong>Wise</strong> (Prudence/Lust): Wisdom is called upon in situations where the character should think tihngs over, and see past wishful thinking and presupposition. A wise man knows right from wrong, and his reason triumphs over his base desires. He conducts his way to ward off temptation, folly, and limit exposure to his weaknesses. It stems from Prudence, the cardinal virtue that signifies the character is practical and chaste, mindful of the consequences of his actions more than the fulfillment of fleeting impulses. In contrast, a foolish man succumbs to his physical desires in reckles abandon, and throws caution to the wind. He lets his reason be clouded by his imagaination, and pursues fake mirages with little if any truth to them. This is the cardinal vice of Lust, which is giving in to one's desire with no caution or thought. It can indicate a love of carnal pleasures, but also for some fantasy, being unable to treat people and things as they truly are.<br /> Positive Specialties: Careful, Cautios, Chaste, Practical, Prudent<br /> Negative Specialties: Fanatical, Lustful, Naive, Overcofident, Reckless</li> <li data-xf-list-type="ul"><strong>Strong</strong> (Temperance/Gluttony): Strength of will is called upon in situations where the character must overcome his wants and do without. A strong man has self control, and is thus better able to resist temptation. It stems from the cardinal virtue of Temperance, which is moderation and restraint. In contrast, a gluttnous man cannot be satisfied. He constantly craves more riches, finer living, more powre, greater luxury, or so on. This is the cardinal vice of Gluttony, which is overinulgence. A glutton is an addict.<br /> Positive Specialties: Content, Cautious, Chaste, Practical, Prudent<br /> Negative Specialties: Gluttonous, Induelgent, Selfish, Weak</li> <li data-xf-list-type="ul"><strong>Just</strong> (Justive/Avarice): Just applies in situations involving fairness, and the character's decision to do what is right despite of his own wants. Just characters give others their due, and don't try to deprive them of what they are entiteled to. It stems from the cardinal virtue of Justice, which is a recognition of truth and honor for everyone. In contrast, an unjust man seeks to acquire things regardless of codes of conduct, stealing and cheating to gain them. This is the capital vice of Avarice, a desire for more than one's share.<br /> Positive Specialties: Even-handed, Fair, Honest, Honorable, Straightforward<br /> Negative Specialties: Ambitious, Cunning, Devious, Greedy, Manipulative</li> </ul><p></p><p>Example: Joe is a stalwart warrior with a weakness for pretty woman. His player decides to give him the personality trait "smitten +3". The DM proceeds to chastise him, demanding a Temper. Looking over the list, Lust seems like the leading factor, and is the sin associated with the temper Wise, so the personality trait is translated to a negative temper. The character has the temper "Wise (easily smitten) -3".[/sblock]</p></blockquote><p></p>
[QUOTE="Yair, post: 2595726, member: 10913"] [b]Rules[/b] We use the rules in [b]Ars Magica Fifth Edition[/b], plus the rules of [b]Guardians of the Forest: The Rhine Tribunal[/b]. In addition, we use the Temper system, detailed below. When making a character, follow the rules of AM5, choose a Gild, and assign Tempers to personality traits. You may take the Gild Trained virtue from GotF. Tempers: [sblock][b]Tempers[/b] Although you may choose any Personality Trait that you want in Ars Magica 5th Edition, I ask that you assign each personality trait to a Temper. There are seven tempers, each corresponding to a virtue and one of the seven deadly sins; positive personality traits relate to the virtue, negative ones relate to the sin. Tempers exist mainly to aid you in obtaining a more medieval mindset when roleplaying your character, and like normal personality traits they usually do not affect your character mechanically. Nevertheless, rarely (about once per adventure) I will ask you to make a Temper check. In this case choose and roll the most fitting personality trait in that Temper; if you have assigned no personality trait to this Temper, it is considered zero. If you think no personality trait that you have in the Temper applies, I may approve a zero regardless of your other personality traits in the Temper. If you have a positive personality trait in the temper, you may automatically succeed the test; if you have a negative one, you may automatically fail it (yes, if you have both you may do either). Otherwise, roleplay success or failure at the check appropriately. The seven Tempers, and example personality traits for each, are as follows: [list] [*][b]Loyal[/b] (Faith/Pride): Loyalty applies in situations where the character is called to follow orders or aid another who has just reason to expect his aid. It governs fidelity and faithfulness, but is most appropriate when a character is called upon to fulfill an obligation to one who is worthy. It stems from Faith, the theological virtue that describes devotion to God and belief in His plan. In contrast, a proud man considers himself better than others, perhaps even than God, and tends to forsake such obligations thinking he knows better. This is the cardinal sin of Pride, which signifies that he is more confidant in his own abilities than in divine will. Many magi fall to this vice. Positive Specialties: Dedicated, Faithful, Humble, Reliable, Trusting Negative Specialties: Arrogant, Haughty, Proud, Rebellious, Vain [*][b]Tolerant[/b] (Hope/Wrath): Tolerance applies in situations where the character is called on to show understanding, belief in others, and overcoming violence and hate. A tolerant character promotes discussion, encourages debate, and seeks a common ground. It stems from Hope, the theological virtue that represents the confidence that God will do right and will watch and provide for those who follow him. In contrast, an intolerant man shows violence, hate, and anger. This is the cardinal sin of Wrath, which is a violent reaction to adversity that is based in fear or despair. The wrathful man does not have confidence that God will deliver him from the source of his misery, and is thus tempted to act violently to do so himself. Positive Specialties: Cheerful, Hopeful, Gentle, Patient, Peaceful Negative Specialties: Angry, Desperate, Spiteful, Vengeful, Violent [*][b]Kind[/b] (Charity/Envy): Kindness applies in situations where the character is called on to help others through hardship, make them more comfortable, and otherwise do good to others. A kind character is filled with love and feeling for his fellow man, sees to the needy, looks after strangers, and cares for the sick. It stems from Charisty, the theological virtue of doing God's work by giving as much of oneself as possible. In contrast, an unking person desires to hurt or punish others for their forture. His acts are cruel and hurtful, designed to hurt others more than to help himself. This is the capital vice of Envy, which is a person's jealous desire to lower those he considers more fortunate than himself. Positive Specialties: Charitable, Compassionate, Forgiving, Merciful, Nice Negative Specialties: Crul, Envious, Gruff, Jealous, Meddlesome [*][b]Brave[/b] (Courage/Sloth): Bravery applies in situations where the characters is called on to hold his ground, maintain his position in the face of adversity. A brave character persists and pursues what he thinks is right no matter what the risk, and is not easily swayed by fear or fatigue. He might undergo a dangeours adventure, work hard and long on an important task, or toil tirelessly to feed his family. It stems from Courage, the cardinal virtue that signifies the characger finds the heart to strive for better and greater things. In contrast, a lazy character does not do what she seeks to do due to fear of failure or consequences, or lack of willpower to overcome difficulties (however trivial). This is the capital vice of Sloth, which like wrath originates in fear but concerns a cowardly reaction to it. Positive Specialties: Bold, Couragous, Determined, Ready, Zealous Negative Specialties: Cowardly, Cynical, Indecisive, Lazy, Shy [*][b]Wise[/b] (Prudence/Lust): Wisdom is called upon in situations where the character should think tihngs over, and see past wishful thinking and presupposition. A wise man knows right from wrong, and his reason triumphs over his base desires. He conducts his way to ward off temptation, folly, and limit exposure to his weaknesses. It stems from Prudence, the cardinal virtue that signifies the character is practical and chaste, mindful of the consequences of his actions more than the fulfillment of fleeting impulses. In contrast, a foolish man succumbs to his physical desires in reckles abandon, and throws caution to the wind. He lets his reason be clouded by his imagaination, and pursues fake mirages with little if any truth to them. This is the cardinal vice of Lust, which is giving in to one's desire with no caution or thought. It can indicate a love of carnal pleasures, but also for some fantasy, being unable to treat people and things as they truly are. Positive Specialties: Careful, Cautios, Chaste, Practical, Prudent Negative Specialties: Fanatical, Lustful, Naive, Overcofident, Reckless [*][b]Strong[/b] (Temperance/Gluttony): Strength of will is called upon in situations where the character must overcome his wants and do without. A strong man has self control, and is thus better able to resist temptation. It stems from the cardinal virtue of Temperance, which is moderation and restraint. In contrast, a gluttnous man cannot be satisfied. He constantly craves more riches, finer living, more powre, greater luxury, or so on. This is the cardinal vice of Gluttony, which is overinulgence. A glutton is an addict. Positive Specialties: Content, Cautious, Chaste, Practical, Prudent Negative Specialties: Gluttonous, Induelgent, Selfish, Weak [*][b]Just[/b] (Justive/Avarice): Just applies in situations involving fairness, and the character's decision to do what is right despite of his own wants. Just characters give others their due, and don't try to deprive them of what they are entiteled to. It stems from the cardinal virtue of Justice, which is a recognition of truth and honor for everyone. In contrast, an unjust man seeks to acquire things regardless of codes of conduct, stealing and cheating to gain them. This is the capital vice of Avarice, a desire for more than one's share. Positive Specialties: Even-handed, Fair, Honest, Honorable, Straightforward Negative Specialties: Ambitious, Cunning, Devious, Greedy, Manipulative [/list] Example: Joe is a stalwart warrior with a weakness for pretty woman. His player decides to give him the personality trait "smitten +3". The DM proceeds to chastise him, demanding a Temper. Looking over the list, Lust seems like the leading factor, and is the sin associated with the temper Wise, so the personality trait is translated to a negative temper. The character has the temper "Wise (easily smitten) -3".[/sblock] [/QUOTE]
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