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<blockquote data-quote="Nzld" data-source="post: 2686606" data-attributes="member: 37407"><p>The designs are for a completed covenant, so I do not anticipate us reaching that point anytime soon... or even, perhaps, before Tribunal. My goal is to get an idea for what we want to achieve, and then we can determine how best to strive for it (and I can make new maps to show the current status as we progress from our first wooden huts, to our first stone room, etc.).</p><p></p><p>Ultimately, I just want to get an idea of what we all want in the covenant. In earlier posts you mentioned Titus wanted Roman-style architecture, and then further mentioned gardens (assumed expansive Roman gardens) and even Roman baths. This implied to me that he defintely does want an impressive structure, and not some minor shantys in the hopes of remaining secreted away.</p><p></p><p>Strahd mentioned a domed structure over the stone ring for our meetings. In part, this correlates to my idea of having the council chamber centered on the rings (though underground) to honor any mystical connections to the magic of the stones, blah blah, etc. etc. But I didn't think it wise to build a dome over the stones themselves, so I added the central tower with its domed roof and oculus. </p><p></p><p>Anyway, the covenant may prove to be a living thing and not evolve how we envision it anyway. There are many years ahead of us with which it might take on a life and character all its own.</p><p></p><p>As I mentioned previously, I don't think we can long remain secret regardless of what we build, unless we truly live like hermits, or move everything completely underground. So that is not a major factor in my design (or in Valeria's IC opinions, when they come up). She would rather live in splendor and luxury and find some mundane means of "disguising" the truth of the covenant, rather than try to hide the covenant itself. As a member of the Apple Gild, I think that fits with her better, anyway.</p><p></p><p>FYI: As mentioned in my post on Yair's spell ideas, I anticipate the majority of the underground excavation to be done magically with PeTe (spontaneously, most likely, though I don't think it would be too hard for Titus to create an appropriate spell). The underground area isn't all that massive, so would not take that long to Perdo away. The only mundane need would be to have miners/engineers to make it structurally sound, flesh out the rooms, and add the final touches, etc. Ultimately, I don't see this as being the most labor intensive aspect of the covenant.</p></blockquote><p></p>
[QUOTE="Nzld, post: 2686606, member: 37407"] The designs are for a completed covenant, so I do not anticipate us reaching that point anytime soon... or even, perhaps, before Tribunal. My goal is to get an idea for what we want to achieve, and then we can determine how best to strive for it (and I can make new maps to show the current status as we progress from our first wooden huts, to our first stone room, etc.). Ultimately, I just want to get an idea of what we all want in the covenant. In earlier posts you mentioned Titus wanted Roman-style architecture, and then further mentioned gardens (assumed expansive Roman gardens) and even Roman baths. This implied to me that he defintely does want an impressive structure, and not some minor shantys in the hopes of remaining secreted away. Strahd mentioned a domed structure over the stone ring for our meetings. In part, this correlates to my idea of having the council chamber centered on the rings (though underground) to honor any mystical connections to the magic of the stones, blah blah, etc. etc. But I didn't think it wise to build a dome over the stones themselves, so I added the central tower with its domed roof and oculus. Anyway, the covenant may prove to be a living thing and not evolve how we envision it anyway. There are many years ahead of us with which it might take on a life and character all its own. As I mentioned previously, I don't think we can long remain secret regardless of what we build, unless we truly live like hermits, or move everything completely underground. So that is not a major factor in my design (or in Valeria's IC opinions, when they come up). She would rather live in splendor and luxury and find some mundane means of "disguising" the truth of the covenant, rather than try to hide the covenant itself. As a member of the Apple Gild, I think that fits with her better, anyway. FYI: As mentioned in my post on Yair's spell ideas, I anticipate the majority of the underground excavation to be done magically with PeTe (spontaneously, most likely, though I don't think it would be too hard for Titus to create an appropriate spell). The underground area isn't all that massive, so would not take that long to Perdo away. The only mundane need would be to have miners/engineers to make it structurally sound, flesh out the rooms, and add the final touches, etc. Ultimately, I don't see this as being the most labor intensive aspect of the covenant. [/QUOTE]
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