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<blockquote data-quote="Old Fezziwig" data-source="post: 2707591" data-attributes="member: 59"><p>I'll second that. And I've actually changed my Master (mistress?), as I think I can take the same concept I had and put it at a right angle to where I was headed with it and still have it make sense.</p><p></p><p><strong>Yair</strong>: I'm moving our other conversation here to this thread, per your request. I'm s-blocking my PC just to keep the thread fairly clean for the time being. Some notes — <ul> <li data-xf-list-type="ul">I've added my Gild, Apple, following after the politics of Octavian's mistress.</li> <li data-xf-list-type="ul">I've rearranged the personality traits and assigned them tempers. I've muted his authoritarian leanings and changed brave to traditionalist. I'd like him to be slightly afraid of change, but not cripplingly so — it definitely hinders him in matters of politics and whatnot, but he can be convinced that a newer way is a better way (which Daria la Gris had been working on doing).</li> </ul><p>Otherwise, he should be pretty much good to go now, save for a background, which is pending your approval of his Mistress. My basic thinking is that perhaps he has been sent to Fengheld and Teneo at the request of Daria, in order to secure more political sway for the Apple Gild, and, if Sphynx goes with being the filius of Stentorius, in order to balance out the influence of Stentorius. If you approve this, I'll finish out the background.</p><p></p><p>Nick</p><p></p><p>[sblock]<strong>Octavian</strong></p><p>Journeyman of House Tremere, filius to Daria la Gris</p><p>Apple Gild</p><p></p><p>Age: 25, Decrepitude 0, Warping Score 0, Confidence 1 (3)</p><p></p><p><strong>Characteristics</strong>: Int +3, Per -2, Pre 0, Com 0, Str 0, Sta +2, Dex 0, Qik +1</p><p></p><p><strong>Virtues and Flaws</strong>: The Gift, Hermetic Magus; Elemental Magic, Book</p><p>Learner, Cautious Sorcerer, Latent Magical Ability, Minor Magical</p><p>Focus (certamen)*, Skilled Parens, Ambitious, Weak Magic Resistance,</p><p>Susceptibility to Divine Power, Hermetic Prestige, Compulsion</p><p>(gambling)</p><p></p><p><strong>Personality Traits</strong>: Just +1 (authoritarian), Loyal +2 (respectful), Tolerant -1 (traditionalist)</p><p></p><p><strong>Reputations</strong>: Hermetic 3</p><p></p><p><strong>Abilities</strong>: Artes Liberales 1 (arithmetic), Charm 2 (magi), Code of</p><p>Hermes 1 (certamen law), Etiquette 2 (Hermetic), Finesse 2 (Terram),</p><p>Folk Ken 3 (magi), Guile 2 (lying to underlings), Intrigue 2 (Hermetic</p><p>politics), Latin 4 (Hermetic terms), Magic Theory 3 (Creo), German 5</p><p>(giving orders), Order of Hermes Lore 2 (Tremere), Parma Magica 1</p><p>(Mentem), Penetration 3 (Ignem)</p><p></p><p><strong>Arts</strong>: Cr 5, In 5, Mu 5, Pe 5, Re 5, An 0, Aq 3, Au 6, Co 0, He 0, Ig</p><p>6, Im 0, Me 1, Te 6, Vi 0</p><p></p><p><strong>Equipment</strong>: Wizardly robes, staff.</p><p></p><p><strong>Spells Known</strong></p><p>Circling Winds of Protection (CrAu 20) +13</p><p>Rain of Stones (MuAu(Te) 20) +13</p><p>Pilum of Fire (CrIg 20) +13</p><p>Soothe th Raging Flames (PeIg 20) +13</p><p>Tremulous Vault of the Torch's Flame (ReIg 5) +13</p><p>Seal the Earth (CrTe 15) +13</p><p>Unseen Arm (ReTe 5) +13</p><p>Trackless Step (ReTe 10) +13</p><p>Hands of the Grasping Earth (ReTe 15) +13</p><p>Earth that Breaks No More (MuTe 20) +13</p><p></p><p><strong>Background</strong>: Coming soon.[/sblock]</p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 2707591, member: 59"] I'll second that. And I've actually changed my Master (mistress?), as I think I can take the same concept I had and put it at a right angle to where I was headed with it and still have it make sense. [b]Yair[/b]: I'm moving our other conversation here to this thread, per your request. I'm s-blocking my PC just to keep the thread fairly clean for the time being. Some notes —[list][*]I've added my Gild, Apple, following after the politics of Octavian's mistress.[*]I've rearranged the personality traits and assigned them tempers. I've muted his authoritarian leanings and changed brave to traditionalist. I'd like him to be slightly afraid of change, but not cripplingly so — it definitely hinders him in matters of politics and whatnot, but he can be convinced that a newer way is a better way (which Daria la Gris had been working on doing).[/list]Otherwise, he should be pretty much good to go now, save for a background, which is pending your approval of his Mistress. My basic thinking is that perhaps he has been sent to Fengheld and Teneo at the request of Daria, in order to secure more political sway for the Apple Gild, and, if Sphynx goes with being the filius of Stentorius, in order to balance out the influence of Stentorius. If you approve this, I'll finish out the background. Nick [sblock][b]Octavian[/b] Journeyman of House Tremere, filius to Daria la Gris Apple Gild Age: 25, Decrepitude 0, Warping Score 0, Confidence 1 (3) [b]Characteristics[/b]: Int +3, Per -2, Pre 0, Com 0, Str 0, Sta +2, Dex 0, Qik +1 [b]Virtues and Flaws[/b]: The Gift, Hermetic Magus; Elemental Magic, Book Learner, Cautious Sorcerer, Latent Magical Ability, Minor Magical Focus (certamen)*, Skilled Parens, Ambitious, Weak Magic Resistance, Susceptibility to Divine Power, Hermetic Prestige, Compulsion (gambling) [b]Personality Traits[/b]: Just +1 (authoritarian), Loyal +2 (respectful), Tolerant -1 (traditionalist) [b]Reputations[/b]: Hermetic 3 [b]Abilities[/b]: Artes Liberales 1 (arithmetic), Charm 2 (magi), Code of Hermes 1 (certamen law), Etiquette 2 (Hermetic), Finesse 2 (Terram), Folk Ken 3 (magi), Guile 2 (lying to underlings), Intrigue 2 (Hermetic politics), Latin 4 (Hermetic terms), Magic Theory 3 (Creo), German 5 (giving orders), Order of Hermes Lore 2 (Tremere), Parma Magica 1 (Mentem), Penetration 3 (Ignem) [b]Arts[/b]: Cr 5, In 5, Mu 5, Pe 5, Re 5, An 0, Aq 3, Au 6, Co 0, He 0, Ig 6, Im 0, Me 1, Te 6, Vi 0 [b]Equipment[/b]: Wizardly robes, staff. [b]Spells Known[/b] Circling Winds of Protection (CrAu 20) +13 Rain of Stones (MuAu(Te) 20) +13 Pilum of Fire (CrIg 20) +13 Soothe th Raging Flames (PeIg 20) +13 Tremulous Vault of the Torch's Flame (ReIg 5) +13 Seal the Earth (CrTe 15) +13 Unseen Arm (ReTe 5) +13 Trackless Step (ReTe 10) +13 Hands of the Grasping Earth (ReTe 15) +13 Earth that Breaks No More (MuTe 20) +13 [b]Background[/b]: Coming soon.[/sblock] [/QUOTE]
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