Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Theater of the 20: Spider Fight!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMMichael" data-source="post: 6618260" data-attributes="member: 6685730"><p><a href="http://www.enworld.org/forum/group.php?do=picture&groupid=446&attachmentid=68387" target="_blank">Image here: Modos RPG Community</a></p><p></p><p>I was just running a fight in Roll20, and thought I'd share a picture since the elements were rolling along well:</p><p></p><p>Turn Order: each character in conflict has a tab listed in initiative order. After the initiative contest, each tab shows how many actions the character has left in the round. The Initiating tab sits right above the character who is currently "initiating" (starting each series of actions, a.k.a. taking his turn).</p><p></p><p>Black box: to clear up the battlefield, I drop a black box under the tokens, sort of like the underground encounters in Dragon Warrior. Each row in the box represents a posture, and the middle row divides friend from foe.</p><p></p><p>Ander was poisoned (hence the poison icon) and moved away from danger, so his token sits in defensive posture. Myles was too far away to fight, so I moved his token out of the conflict.</p><p></p><p>Nimhe doesn't actually occupy two postures, but I gave her two rows just to convey her size. She's in offensive posture, since she's right next to the middle row (dividing line).</p><p></p><p>Baern (the guy with the aura) took the Rage perk, and is a maniac in battle. So his player dropped an aura on him, partly as a reminder that he can add a hero point to damage if he wants.</p><p></p><p>The in-game scenario was that the characters were trapped in a small room, and Nimhe had started spinning web over the only exit. Ander was at the back of the room, and Wilheard had collected a small pile of flammables (mostly torches), bright enough to illuminate the shiny webbing in the doorway, and the dark beast that lurked behind it.</p><p></p><p>Hope this captures your interest. Happy gaming!</p></blockquote><p></p>
[QUOTE="GMMichael, post: 6618260, member: 6685730"] [URL="http://www.enworld.org/forum/group.php?do=picture&groupid=446&attachmentid=68387"]Image here: Modos RPG Community[/URL] I was just running a fight in Roll20, and thought I'd share a picture since the elements were rolling along well: Turn Order: each character in conflict has a tab listed in initiative order. After the initiative contest, each tab shows how many actions the character has left in the round. The Initiating tab sits right above the character who is currently "initiating" (starting each series of actions, a.k.a. taking his turn). Black box: to clear up the battlefield, I drop a black box under the tokens, sort of like the underground encounters in Dragon Warrior. Each row in the box represents a posture, and the middle row divides friend from foe. Ander was poisoned (hence the poison icon) and moved away from danger, so his token sits in defensive posture. Myles was too far away to fight, so I moved his token out of the conflict. Nimhe doesn't actually occupy two postures, but I gave her two rows just to convey her size. She's in offensive posture, since she's right next to the middle row (dividing line). Baern (the guy with the aura) took the Rage perk, and is a maniac in battle. So his player dropped an aura on him, partly as a reminder that he can add a hero point to damage if he wants. The in-game scenario was that the characters were trapped in a small room, and Nimhe had started spinning web over the only exit. Ander was at the back of the room, and Wilheard had collected a small pile of flammables (mostly torches), bright enough to illuminate the shiny webbing in the doorway, and the dark beast that lurked behind it. Hope this captures your interest. Happy gaming! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Theater of the 20: Spider Fight!
Top