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Theatre of the Mind or Miniatures?
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<blockquote data-quote="Yaarel" data-source="post: 6652181" data-attributes="member: 58172"><p>For what it is worth, I prefer mind style, but was unable to play 4e (well) without grid and minis. The need for positioning into specific squares was too ubiquitous in the mechanics of the rules.</p><p></p><p>I have read about some players who successfully came up with a system to make 4e friendlier for mental. But such systems didnt work well for me. Again, because the rules were too ubiquitous.</p><p></p><p>To be fair, I couldnt play 3e (well) without minis either.</p><p></p><p>In highschool, I played mental chess with a couple of friends of mine. So I can keep track of grids and positioning mentally. But it requires a form of concentration that is nonconducive to immersion in narrative.</p><p></p><p>I appreciate 5e designed rules that are friendly for mental style.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 6652181, member: 58172"] For what it is worth, I prefer mind style, but was unable to play 4e (well) without grid and minis. The need for positioning into specific squares was too ubiquitous in the mechanics of the rules. I have read about some players who successfully came up with a system to make 4e friendlier for mental. But such systems didnt work well for me. Again, because the rules were too ubiquitous. To be fair, I couldnt play 3e (well) without minis either. In highschool, I played mental chess with a couple of friends of mine. So I can keep track of grids and positioning mentally. But it requires a form of concentration that is nonconducive to immersion in narrative. I appreciate 5e designed rules that are friendly for mental style. [/QUOTE]
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