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<blockquote data-quote="Old Fezziwig" data-source="post: 396913" data-attributes="member: 59"><p>My, now dead, Dead of Winter game in the IC forum was meant to start to head that way. Set in the middle of a major heat spell in northwestern Impiltur, I was slowly going to push the characters northwards and into colder weather during the summer, and when they came back, they'd have found the colder weather had followed them (it would've been late summer or early fall by that point). Of course, the game was going to involve a couple of nasty little plots by an aggressive branch of Auril worshippers and a couple of Cthulhu mythos cults and some other nasty things like that (including a red herring Hasturian revival that would lead them north in the first place). </p><p></p><p>The eventual end-game (that in retrospect I would've never reached in an on-line campaign — I got way too far ahead of myself in the planning) taking place in a glacier to the far, far north in an ancient and abandoned city (as per the Lovecraft novella <u>At the Mountains of Madness</u>). I was absolutely psyched of the idea of the party travelling northward with sled dogs and the rest, setting up camps in the ice, dropping that six-armed horned polar bear beastie from the CoCd20 book in on them and all sorts of nasty little tricks.</p><p></p><p>It was a nice idea at the time, I just couldn't keep up with the pace I wanted the game to run at and do real life stuff as well. Not to mention, it was a big mistake to try and run the game's early chapter in 4 different time lines. Just a lot of work. Oh well. At any rate, I'd be really interested in hearing how your campaign goes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Best,</p><p>tKL</p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 396913, member: 59"] My, now dead, Dead of Winter game in the IC forum was meant to start to head that way. Set in the middle of a major heat spell in northwestern Impiltur, I was slowly going to push the characters northwards and into colder weather during the summer, and when they came back, they'd have found the colder weather had followed them (it would've been late summer or early fall by that point). Of course, the game was going to involve a couple of nasty little plots by an aggressive branch of Auril worshippers and a couple of Cthulhu mythos cults and some other nasty things like that (including a red herring Hasturian revival that would lead them north in the first place). The eventual end-game (that in retrospect I would've never reached in an on-line campaign — I got way too far ahead of myself in the planning) taking place in a glacier to the far, far north in an ancient and abandoned city (as per the Lovecraft novella [u]At the Mountains of Madness[/u]). I was absolutely psyched of the idea of the party travelling northward with sled dogs and the rest, setting up camps in the ice, dropping that six-armed horned polar bear beastie from the CoCd20 book in on them and all sorts of nasty little tricks. It was a nice idea at the time, I just couldn't keep up with the pace I wanted the game to run at and do real life stuff as well. Not to mention, it was a big mistake to try and run the game's early chapter in 4 different time lines. Just a lot of work. Oh well. At any rate, I'd be really interested in hearing how your campaign goes. :) Best, tKL [/QUOTE]
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