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<blockquote data-quote="Aegeri" data-source="post: 5553799" data-attributes="member: 78116"><p>What? We got no DMG3 on epic tier, we finally got fixed maths after 2 years that adjusted epic tier from a brutal to design EL+5 or worse average encounter level grind fest, into something that resembled the rest of the system and was fun to actually play/design. Dark Sun Campaign Setting added immensely to HEROIC tier, in both options (themes) and monsters. Hell themes were an entirely heroic tier development with not much impact on epic, yet I loved them all the same! Your argument just doesn't make any sense whatsoever to me. There were barely any epic adventures published in all of last year for the epic tier in 4E - except for Tomb of Horrors (which is partially in epic). In fact other than the Scales of War adventures, the E1-E3 adventures and Tomb of Horrors I cannot think of any other adventures in epic tier. Given that the Scales of War adventures and E1-E3 are pre-MM3 so suffer terribly for it, this isn't much comfort.</p><p></p><p>How many heroic and paragon tier adventures are there I wonder. Would you like to bet it's somewhere between a metric boatload and just about EVERYTHING published adventure wise for 4E? Because you'd be right if you guessed that!</p><p>What focus on epic? You're honestly living in an entirely different dimension to me. Heroic tier and Paragon tier have <em>always</em> received the most support.</p><p></p><p>But I am certain I have died and gone to <a href="http://en.wikipedia.org/wiki/Bizarro_World" target="_blank">Bizarro World</a>. Did you read my previous post where I noted that of 489 creatures in the original MM, only 74 of them are in the epic tier? This is a "Focus" on epic tier to you?</p><p></p><p>What? I just.. <em>What</em>? Even MM3, which added great epic support adds more heroic and paragon monsters.</p><p>Basically you are telling me to shut up. Also, I am going to point out things that aren't mechanically great because that's what I liked about 4E (well, before). Actually I don't even have a specific hatred of essentials, while I have my opinions on say the Knight - I can't say there is a single essentials class in Heroes of the Fallen Lands or Heroes of the Forgotten Kingdoms I wouldn't recommend. They are all very solidly put together, even if I find the slayer/thief/scout/hunter rather boring. If you have a player who wants to play, but doesn't handle something complicated then you just can't go wrong with those.</p><p></p><p>I like the sentinel a lot and the mage/warpriest are pretty much just a wizard/cleric anyway. What I dislike are poor design elements coming back into this edition that wizards originally swore off doing. Like racial penalties, for mostly the same reasons that Wizards originally wrote for not putting them into 4E back before its release. I will express my opinions on these and unless doing that is against the forum rules, you're stuck with it. Sorry bout that! Maybe I will get less annoyed when wizards provides something to be happy about, like these promised epic tier adventures (<em>please let them be good. PLEASE <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></em></p><p>No, it's actually not. There are few good published adventures. I mean E1-E3 were well before MM3. Epic lacks monsters in rank and file standards, with ONLY demons being well represented. You seriously should go and read the threads on epic before making these statements. The problems have been the same for a long time now and will continue to be with wizards continued lack of support.</p><p>It was a truly great article free to anyone and it's something <em>we need a lot more of</em>. Not just one. It doesn't in any way prove that epic tier is getting the support it needs. It is merely a PART of the support that epic needs and again, has needed for some time.</p><p>I don't mind if they do something different, but I'd like it to be thought through well.</p><p></p><p>Examples: The thief. Excellent basic achiever and performs its role perfectly. I'd throw the slayer in here as well. Pisonics post-psionic power as well, are fantastic and I really love them.</p><p></p><p>Two other examples: The shade. Utterly awful racial power and just nothing redeeming it whatsoever. The binder: This is one of the definitions of "outright bad" in 4E. Especially when the binder is out damaged and out controlled by the original Warlock (pretty much removing any reason to ever play it).</p><p>They make perfect sense because it's basically errata and asking people to pay for errata was just not going to make anyone happy. I wouldn't have bought that book.</p><p>This doesn't sway me whatsoever, because I'm not asking for money for what I put on this board. I'm a paying and loyal (former?) customer, who immediately subscribed to DDI and bought every book that was published in 4E. I defended essentials and bought into wizards narrative that it was a set of 10 products and then "Back to Normal". Except the "Back to Normal" narrative is distinctly different in practice </p><p></p><p>As a customer who wizards wants to continue giving them their money, I am feeling more than entitled to point out how much I dislike the current direction. I also feel the need to state just how much I dislike certain mechanical elements being just, well, poorly thought out. Especially when the reduction in content and delays, the lack of a viable monster builder (still, MONTHS on from breaking the original one) and more have left me feeling more than betrayed. So instead of simply taking my ball and going home in a huff, I would rather tell wizards that I think they are doing the wrong thing. </p><p></p><p>Because believe it or not, <em>I want wizards to succeed and make great products so I keep giving them money</em>. Right now with the state of DDI and IMO, player option book content not being up to par - I don't think they are succeeding. I am not going to comment on Gloomwrought having not seen it, but I will state (possibly even surprising you) that what I have heard makes it sound great. I never expected epic support in a clearly paragon based supplement BTW. I am in fact <em>reasonable</em>, which is why my ire is directed on this point towards the next Monster Vault (which I believe SHOULD cover all tiers).</p><p> I couldn't care less about pathfinder.</p><p></p><p>Here's a challenge for you. Go to google. Type this into it (or copy and paste):</p><p>Aegeri site:<a href="http://www.enworld.org/forum/pathfinder-rpg-discussion/" target="_blank">Pathfinder RPG Discussion - EN World: Your Daily RPG Magazine</a></p><p></p><p>Let me know when you find a post from me in the pathfinder forum. Heck, go to Paizos site and see ANYWHERE if you can find a post from me in their forums about how much I dislike their game. I do dislike Pathfinder a lot and yet I don't go to their forums, websites or anything else. In fact I distinctly talk about 4E because I'm running it and I actually really (did?) like it. I only point out the problems with 4E in the hope they will be fixed - because Wizards have done a great job in the past of fixing things (see MM3 as the shining example!). You might find me talking about Pathfinder in this forum when it (rarely) comes up, but those posts are precious snowflakes and I do not make a habit of talking about pathfinder. Because I don't play it and don't like it at all. So I don't talk about it.</p><p>Except I back my arguments up with logic and examples. I do not just simply assert "This sucks and everyone who likes it is an idiot". This implication is again, something I find completely insulting, because I don't type walls of text explaining my logic for my own amusement (or just to be a painful eyesore to everyone else!).</p><p>Did they? Very recently in a rule of Three Mike Mearls wrote this:</p><p></p><p>Now that to me reads like something entirely different to the point you just made. It sounds to me like the opposite happened: Wizards didn't listen to their customers exactly on every issue. I wonder about what that difference is between what wizards thought they should have done and what their audience is telling them.</p><p></p><p>But that's just my interpretation, but it's pretty clear that wizards weren't listening somewhere. I think I know where that was.</p><p> Most of the time I offer ways of improving the elements I am complaining about or, in many cases I actually put what I'm complaining about to the practical test of in game scenarios. If you read back through the Heroes of Shadow thread, I actually put the vampire to in game tests and found "Durable for free = not a big issue anymore". So instead of just complaining, I look for solutions and then implement those solutions - making it again, insulting of you to imply otherwise (or you are just not reading my posts). I've taken another poster (from the Wizards boards) version of the shade and replaced it entirely (while maintaining the same general concept) and houseruled out the -2 surge penalty from Vryloka.</p><p></p><p>Simple solutions to these problems in my own games. I dislike that I had to do that <em>in the first place</em>, but to imply I don't try to solve these things is just incorrect. Of course I haven't the foggiest what to do with the Binder, it's actually just superfluous.</p><p></p><p>In terms of these themes as an example, in my own games I would probably find some way of making the Animal Master not suck - I might make the minion impossible to target with burst and blast attacks (or <em>something</em> like that). I doubt I would ever waste an attack on it, so that would give it a massive amount of protection. At the same time I am rather waiting to see all the themes before I "fix" anything, but it's pretty clear I'm not the only one who sees problems with them. Once all 15 themes are out and potential updates out of the way, I will see about solutions to my complaints. Until then it's kind of pointless! There are clear problems that I can point out now: But solutions will take time and depend on what the general power level of everything else is.</p><p></p><p>As for writing articles, I have in fact done that but the stuff I sent in was all epic tier. Putting my money where my mouth is didn't really get me anywhere and given the LACK of epic tier adventures published in the magazines (for months now): It's easy to see they didn't want it. This is also why I am rather bemused by your statements earlier about epic tier being the "focus" at wizards.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5553799, member: 78116"] What? We got no DMG3 on epic tier, we finally got fixed maths after 2 years that adjusted epic tier from a brutal to design EL+5 or worse average encounter level grind fest, into something that resembled the rest of the system and was fun to actually play/design. Dark Sun Campaign Setting added immensely to HEROIC tier, in both options (themes) and monsters. Hell themes were an entirely heroic tier development with not much impact on epic, yet I loved them all the same! Your argument just doesn't make any sense whatsoever to me. There were barely any epic adventures published in all of last year for the epic tier in 4E - except for Tomb of Horrors (which is partially in epic). In fact other than the Scales of War adventures, the E1-E3 adventures and Tomb of Horrors I cannot think of any other adventures in epic tier. Given that the Scales of War adventures and E1-E3 are pre-MM3 so suffer terribly for it, this isn't much comfort. How many heroic and paragon tier adventures are there I wonder. Would you like to bet it's somewhere between a metric boatload and just about EVERYTHING published adventure wise for 4E? Because you'd be right if you guessed that! What focus on epic? You're honestly living in an entirely different dimension to me. Heroic tier and Paragon tier have [I]always[/I] received the most support. But I am certain I have died and gone to [URL="http://en.wikipedia.org/wiki/Bizarro_World"]Bizarro World[/URL]. Did you read my previous post where I noted that of 489 creatures in the original MM, only 74 of them are in the epic tier? This is a "Focus" on epic tier to you? What? I just.. [I]What[/I]? Even MM3, which added great epic support adds more heroic and paragon monsters. Basically you are telling me to shut up. Also, I am going to point out things that aren't mechanically great because that's what I liked about 4E (well, before). Actually I don't even have a specific hatred of essentials, while I have my opinions on say the Knight - I can't say there is a single essentials class in Heroes of the Fallen Lands or Heroes of the Forgotten Kingdoms I wouldn't recommend. They are all very solidly put together, even if I find the slayer/thief/scout/hunter rather boring. If you have a player who wants to play, but doesn't handle something complicated then you just can't go wrong with those. I like the sentinel a lot and the mage/warpriest are pretty much just a wizard/cleric anyway. What I dislike are poor design elements coming back into this edition that wizards originally swore off doing. Like racial penalties, for mostly the same reasons that Wizards originally wrote for not putting them into 4E back before its release. I will express my opinions on these and unless doing that is against the forum rules, you're stuck with it. Sorry bout that! Maybe I will get less annoyed when wizards provides something to be happy about, like these promised epic tier adventures ([I]please let them be good. PLEASE :([/I] No, it's actually not. There are few good published adventures. I mean E1-E3 were well before MM3. Epic lacks monsters in rank and file standards, with ONLY demons being well represented. You seriously should go and read the threads on epic before making these statements. The problems have been the same for a long time now and will continue to be with wizards continued lack of support. It was a truly great article free to anyone and it's something [I]we need a lot more of[/I]. Not just one. It doesn't in any way prove that epic tier is getting the support it needs. It is merely a PART of the support that epic needs and again, has needed for some time. I don't mind if they do something different, but I'd like it to be thought through well. Examples: The thief. Excellent basic achiever and performs its role perfectly. I'd throw the slayer in here as well. Pisonics post-psionic power as well, are fantastic and I really love them. Two other examples: The shade. Utterly awful racial power and just nothing redeeming it whatsoever. The binder: This is one of the definitions of "outright bad" in 4E. Especially when the binder is out damaged and out controlled by the original Warlock (pretty much removing any reason to ever play it). They make perfect sense because it's basically errata and asking people to pay for errata was just not going to make anyone happy. I wouldn't have bought that book. This doesn't sway me whatsoever, because I'm not asking for money for what I put on this board. I'm a paying and loyal (former?) customer, who immediately subscribed to DDI and bought every book that was published in 4E. I defended essentials and bought into wizards narrative that it was a set of 10 products and then "Back to Normal". Except the "Back to Normal" narrative is distinctly different in practice As a customer who wizards wants to continue giving them their money, I am feeling more than entitled to point out how much I dislike the current direction. I also feel the need to state just how much I dislike certain mechanical elements being just, well, poorly thought out. Especially when the reduction in content and delays, the lack of a viable monster builder (still, MONTHS on from breaking the original one) and more have left me feeling more than betrayed. So instead of simply taking my ball and going home in a huff, I would rather tell wizards that I think they are doing the wrong thing. Because believe it or not, [I]I want wizards to succeed and make great products so I keep giving them money[/I]. Right now with the state of DDI and IMO, player option book content not being up to par - I don't think they are succeeding. I am not going to comment on Gloomwrought having not seen it, but I will state (possibly even surprising you) that what I have heard makes it sound great. I never expected epic support in a clearly paragon based supplement BTW. I am in fact [I]reasonable[/I], which is why my ire is directed on this point towards the next Monster Vault (which I believe SHOULD cover all tiers). I couldn't care less about pathfinder. Here's a challenge for you. Go to google. Type this into it (or copy and paste): Aegeri site:[URL="http://www.enworld.org/forum/pathfinder-rpg-discussion/"]Pathfinder RPG Discussion - EN World: Your Daily RPG Magazine[/URL] Let me know when you find a post from me in the pathfinder forum. Heck, go to Paizos site and see ANYWHERE if you can find a post from me in their forums about how much I dislike their game. I do dislike Pathfinder a lot and yet I don't go to their forums, websites or anything else. In fact I distinctly talk about 4E because I'm running it and I actually really (did?) like it. I only point out the problems with 4E in the hope they will be fixed - because Wizards have done a great job in the past of fixing things (see MM3 as the shining example!). You might find me talking about Pathfinder in this forum when it (rarely) comes up, but those posts are precious snowflakes and I do not make a habit of talking about pathfinder. Because I don't play it and don't like it at all. So I don't talk about it. Except I back my arguments up with logic and examples. I do not just simply assert "This sucks and everyone who likes it is an idiot". This implication is again, something I find completely insulting, because I don't type walls of text explaining my logic for my own amusement (or just to be a painful eyesore to everyone else!). Did they? Very recently in a rule of Three Mike Mearls wrote this: Now that to me reads like something entirely different to the point you just made. It sounds to me like the opposite happened: Wizards didn't listen to their customers exactly on every issue. I wonder about what that difference is between what wizards thought they should have done and what their audience is telling them. But that's just my interpretation, but it's pretty clear that wizards weren't listening somewhere. I think I know where that was. Most of the time I offer ways of improving the elements I am complaining about or, in many cases I actually put what I'm complaining about to the practical test of in game scenarios. If you read back through the Heroes of Shadow thread, I actually put the vampire to in game tests and found "Durable for free = not a big issue anymore". So instead of just complaining, I look for solutions and then implement those solutions - making it again, insulting of you to imply otherwise (or you are just not reading my posts). I've taken another poster (from the Wizards boards) version of the shade and replaced it entirely (while maintaining the same general concept) and houseruled out the -2 surge penalty from Vryloka. Simple solutions to these problems in my own games. I dislike that I had to do that [I]in the first place[/I], but to imply I don't try to solve these things is just incorrect. Of course I haven't the foggiest what to do with the Binder, it's actually just superfluous. In terms of these themes as an example, in my own games I would probably find some way of making the Animal Master not suck - I might make the minion impossible to target with burst and blast attacks (or [I]something[/I] like that). I doubt I would ever waste an attack on it, so that would give it a massive amount of protection. At the same time I am rather waiting to see all the themes before I "fix" anything, but it's pretty clear I'm not the only one who sees problems with them. Once all 15 themes are out and potential updates out of the way, I will see about solutions to my complaints. Until then it's kind of pointless! There are clear problems that I can point out now: But solutions will take time and depend on what the general power level of everything else is. As for writing articles, I have in fact done that but the stuff I sent in was all epic tier. Putting my money where my mouth is didn't really get me anywhere and given the LACK of epic tier adventures published in the magazines (for months now): It's easy to see they didn't want it. This is also why I am rather bemused by your statements earlier about epic tier being the "focus" at wizards. [/QUOTE]
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