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<blockquote data-quote="Aegeri" data-source="post: 5558157" data-attributes="member: 78116"><p>I would absolutely LOVE beast companions to get inherent bonus like additions to their damage. So they got an enhancement bonus like increase and critical damage. So a bear say hits like a dump truck on a critical dealing d12s, while a wolf might deal d8s and perhaps knock prone (this is just off the top of my head). It's not everything they need of course, but at least it's an easy start and already emulates something in the game already (that works pretty well as it is). </p><p></p><p>I am actually already tempted to institute such a rule in my own games. The sentinel druids companion for example will scale poorly into the later stages of my Eberron campaign. Adding an inherent bonus increase for damage rolls and critical hit bonus dice will keep combined attack feeling more relevant. It's not much of a problem right now, but later on I think this is something I will have to consider.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5558157, member: 78116"] I would absolutely LOVE beast companions to get inherent bonus like additions to their damage. So they got an enhancement bonus like increase and critical damage. So a bear say hits like a dump truck on a critical dealing d12s, while a wolf might deal d8s and perhaps knock prone (this is just off the top of my head). It's not everything they need of course, but at least it's an easy start and already emulates something in the game already (that works pretty well as it is). I am actually already tempted to institute such a rule in my own games. The sentinel druids companion for example will scale poorly into the later stages of my Eberron campaign. Adding an inherent bonus increase for damage rolls and critical hit bonus dice will keep combined attack feeling more relevant. It's not much of a problem right now, but later on I think this is something I will have to consider. [/QUOTE]
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