Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Themes: What's the Catch?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gradine" data-source="post: 5303679" data-attributes="member: 57112"><p>Interestingly, you've hit on the biggest problem with themes; that there aren't enough of them. Players who don't like any of the themes present are <em>slightly</em> behind the curve, which either requires a homebrew theme to match what the player wants, or dealing with having one fewer encounter power than their ilk (now they know how dwarves feel!). </p><p></p><p>Ironically, the other solution to this problem is for WotC to release more official themes, which by your definition equals more power creep.</p><p></p><p></p><p></p><p></p><p>Oh... uh... yeah... well... <em>your face</em> gives a +2 to any trained skill!</p><p></p><p>...</p><p>Actually, I didn't even realize that was option; I always just thought of backgrounds as tool for when your chosen class lacks a skill that would make sense given your character's concept. That's certainly how I use them as a DM... I'd probably snip "+2 to trained skill" from the things backgrounds can give you.</p><p></p><p></p><p></p><p></p><p>No, the reason that CoDzilla exists is because is that WotC didn't know how to balance classes back in the days of 3.x. Bards are infinitely more <em>versatile</em> than clerics and druids, but nobody ever talks about how broken they are compared to the divine classes, namely because they aren't.</p><p></p><p>And besides, we're not even talking about more options in this sense. A cleric or druid who could sit down with the PHB and Spell Compendium and completely redress their character every day is an <em>entirely </em>different beast from a 4e character who instead of choosing between four level 3 daily powers now gets choose between nine or ten. They still only get <em>one</em>. That's only power creep if the newly introduced powers are much better than the core ones in every instance. They so far generally haven't been.</p><p></p><p></p><p></p><p></p><p>I had thought we'd figured out by now that Dark Sun monsters aren't really any more powerful than MM3 monsters, and one extra encounter power doesn't exactly strike me as something that would cause across the board power surges in all monsters of any noticeable quality.</p><p></p><p>And if it does somehow get to that point? Either there'll be enough themes out by that point that players will be comfortable settling with one, or you can adjust your encounter difficulties accordingly. If your campaign's houserules make your PCs slightly weaker than core PCs, then your monsters need to be weakened accordingly. This really isn't a new phenomenon by any stretch of the imagination.</p></blockquote><p></p>
[QUOTE="Gradine, post: 5303679, member: 57112"] Interestingly, you've hit on the biggest problem with themes; that there aren't enough of them. Players who don't like any of the themes present are [I]slightly[/I] behind the curve, which either requires a homebrew theme to match what the player wants, or dealing with having one fewer encounter power than their ilk (now they know how dwarves feel!). Ironically, the other solution to this problem is for WotC to release more official themes, which by your definition equals more power creep. Oh... uh... yeah... well... [I]your face[/I] gives a +2 to any trained skill! ... Actually, I didn't even realize that was option; I always just thought of backgrounds as tool for when your chosen class lacks a skill that would make sense given your character's concept. That's certainly how I use them as a DM... I'd probably snip "+2 to trained skill" from the things backgrounds can give you. No, the reason that CoDzilla exists is because is that WotC didn't know how to balance classes back in the days of 3.x. Bards are infinitely more [I]versatile[/I] than clerics and druids, but nobody ever talks about how broken they are compared to the divine classes, namely because they aren't. And besides, we're not even talking about more options in this sense. A cleric or druid who could sit down with the PHB and Spell Compendium and completely redress their character every day is an [I]entirely [/I]different beast from a 4e character who instead of choosing between four level 3 daily powers now gets choose between nine or ten. They still only get [I]one[/I]. That's only power creep if the newly introduced powers are much better than the core ones in every instance. They so far generally haven't been. I had thought we'd figured out by now that Dark Sun monsters aren't really any more powerful than MM3 monsters, and one extra encounter power doesn't exactly strike me as something that would cause across the board power surges in all monsters of any noticeable quality. And if it does somehow get to that point? Either there'll be enough themes out by that point that players will be comfortable settling with one, or you can adjust your encounter difficulties accordingly. If your campaign's houserules make your PCs slightly weaker than core PCs, then your monsters need to be weakened accordingly. This really isn't a new phenomenon by any stretch of the imagination. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Themes: What's the Catch?
Top