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Theocracy vs. Magocracy: who would win?
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<blockquote data-quote="Voidsinger" data-source="post: 111525" data-attributes="member: 2812"><p>I don't think we'd see 5 soldiers for a mage in such conflicts, but hundreds of troops for each "special unit", be it Clerics or Mages. Mageocracy troops will be standard, run-of-the-mill soldiers, maybe bolstered by a few constructs. Theocracy troops would be simillar, but bolstered by enchantment spells designed specifically for war, like Aid, Battletide (FR) or Recitation (DotF). Add a couple of well-placed Warpriests (DotF), with their ability to rally troops, and push them past their mortal limits, and you have a terrific fighting force. </p><p></p><p>It all boils down to who can run a war with most efficiency, and I think the Theocracy would pull it off. Now, if we're talking guerilla/underhand tactics, its a whole different ballgame. As said before, Clerics and Paladins tend to play "by the rules". Mages have no such compulsion.</p></blockquote><p></p>
[QUOTE="Voidsinger, post: 111525, member: 2812"] I don't think we'd see 5 soldiers for a mage in such conflicts, but hundreds of troops for each "special unit", be it Clerics or Mages. Mageocracy troops will be standard, run-of-the-mill soldiers, maybe bolstered by a few constructs. Theocracy troops would be simillar, but bolstered by enchantment spells designed specifically for war, like Aid, Battletide (FR) or Recitation (DotF). Add a couple of well-placed Warpriests (DotF), with their ability to rally troops, and push them past their mortal limits, and you have a terrific fighting force. It all boils down to who can run a war with most efficiency, and I think the Theocracy would pull it off. Now, if we're talking guerilla/underhand tactics, its a whole different ballgame. As said before, Clerics and Paladins tend to play "by the rules". Mages have no such compulsion. [/QUOTE]
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Theocracy vs. Magocracy: who would win?
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