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Theocracy vs. Magocracy: who would win?
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<blockquote data-quote="Lord Ben" data-source="post: 111682" data-attributes="member: 1396"><p>First throw out everything you know about mass warfare from the middle ages. There is no advancing in formation through an open field without the protection of spells. Attacks will come under protection of massive super-enlarged battlefield sized fog clouds with magic circles against whatever cast and other battlefield enhancing magic. Forget fireball, the Wizards will be concentrating on casting group spells that don't even exist in the RPG game. Massive super-enhanced Shatter spells will sunder walls and fort doors if it can get past the SR that the opposing forces lay on it. </p><p></p><p>The entire spell selection would be completely different. If you figure that the spell selection we see is for characters you can also expect there to be a completely different one for battlefields. There won't be 15ft circles of magic circle there will be much bigger ones or shapeable ones. 100 elite troops advancing on the castle under protection of a giant anti-magic field would be quite effective. </p><p></p><p>I have a feeling the mages and clerics would be dedicated to supporting the troops. A invisible flying mage is nice until he attacks, then he's visible. How many 7th level wizards really exist for the improved invis? Even then it's only for a few minutes and with a battlefield sized fog cloud cast after the first fireball the results will be mediocre at best. How about a mass protection from elements? 9/10ths cover gives you improved evasion so they could advance behind shield walls, in high magic they could advance behind animated shield walls. A canopy of trees gives you cover, fog gives you concealment, etc. </p><p></p><p>Battles wouldn't be that bad. And a Theocracy wouldn't be just Clerics. They'd both have a mix of the classes. A Theocracy would have high level and lots of low level clerics with probably a few mage volunteers. Same with the Magocracy having a few Clerics of Boccob, or whatever other diety would enjoy that power of confronting the other side. As far as LG being a hinderance it also has benefits. The diety is far more likely to send along a platoon of Hound Archons to assist and more then likely will provide other benefits too. Beneficial weather, decent growing season, miracles (not the spell), would all be provided by a diety who is worshipped by the whole nation.</p></blockquote><p></p>
[QUOTE="Lord Ben, post: 111682, member: 1396"] First throw out everything you know about mass warfare from the middle ages. There is no advancing in formation through an open field without the protection of spells. Attacks will come under protection of massive super-enlarged battlefield sized fog clouds with magic circles against whatever cast and other battlefield enhancing magic. Forget fireball, the Wizards will be concentrating on casting group spells that don't even exist in the RPG game. Massive super-enhanced Shatter spells will sunder walls and fort doors if it can get past the SR that the opposing forces lay on it. The entire spell selection would be completely different. If you figure that the spell selection we see is for characters you can also expect there to be a completely different one for battlefields. There won't be 15ft circles of magic circle there will be much bigger ones or shapeable ones. 100 elite troops advancing on the castle under protection of a giant anti-magic field would be quite effective. I have a feeling the mages and clerics would be dedicated to supporting the troops. A invisible flying mage is nice until he attacks, then he's visible. How many 7th level wizards really exist for the improved invis? Even then it's only for a few minutes and with a battlefield sized fog cloud cast after the first fireball the results will be mediocre at best. How about a mass protection from elements? 9/10ths cover gives you improved evasion so they could advance behind shield walls, in high magic they could advance behind animated shield walls. A canopy of trees gives you cover, fog gives you concealment, etc. Battles wouldn't be that bad. And a Theocracy wouldn't be just Clerics. They'd both have a mix of the classes. A Theocracy would have high level and lots of low level clerics with probably a few mage volunteers. Same with the Magocracy having a few Clerics of Boccob, or whatever other diety would enjoy that power of confronting the other side. As far as LG being a hinderance it also has benefits. The diety is far more likely to send along a platoon of Hound Archons to assist and more then likely will provide other benefits too. Beneficial weather, decent growing season, miracles (not the spell), would all be provided by a diety who is worshipped by the whole nation. [/QUOTE]
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