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Theocracy vs. Magocracy: who would win?
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<blockquote data-quote="Irda Ranger" data-source="post: 117076" data-attributes="member: 1003"><p><strong>Re: Who Would Win?</strong></p><p></p><p></p><p></p><p>I snipped a lot from that, I suggest that anyone who skipped Jims post go back and read it.</p><p></p><p>Jim said exactly what I wanted to say. Winning a war is about being smart, fast and pin-point powerful. The Wizards have the definate advantage there. </p><p></p><p>Wizards are smarter, more mobile and can do a lot more damage in a slug fest. The Clerics would be overrun before they had a chance to heal anyone. </p><p></p><p>That being said, I would rather live in a D&D Polytheistic Theocracy than a Magocracy. Better crop yields, real cheap healing and food for the poor. Not to mention a justice system overseen by a Deity who really cares about Justice and not the personal preferences of Judeges and Jurors. This is the stuff of economic growth and stability ... but not fighting wars.</p><p></p><p>That's why Cormyr Rocks. Its got the Clerics keeping people fat and happy, and the War Wizards standing about making sure things stay that way. You really need both to make a nation both powerful and prosperous.</p><p></p><p>Irda Ranger</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 117076, member: 1003"] [b]Re: Who Would Win?[/b] I snipped a lot from that, I suggest that anyone who skipped Jims post go back and read it. Jim said exactly what I wanted to say. Winning a war is about being smart, fast and pin-point powerful. The Wizards have the definate advantage there. Wizards are smarter, more mobile and can do a lot more damage in a slug fest. The Clerics would be overrun before they had a chance to heal anyone. That being said, I would rather live in a D&D Polytheistic Theocracy than a Magocracy. Better crop yields, real cheap healing and food for the poor. Not to mention a justice system overseen by a Deity who really cares about Justice and not the personal preferences of Judeges and Jurors. This is the stuff of economic growth and stability ... but not fighting wars. That's why Cormyr Rocks. Its got the Clerics keeping people fat and happy, and the War Wizards standing about making sure things stay that way. You really need both to make a nation both powerful and prosperous. Irda Ranger [/QUOTE]
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