Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*TTRPGs General
Theories of magic IYC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Galethorn" data-source="post: 1964227" data-attributes="member: 7888"><p>IMC, there are two worlds: the world 'we' live in, and the world of magic. Almost all humans exist entirely in the physical world, but some "slip" into the world of magic a little bit. Most of the time, this happens when someone comes very close to death, but it can be caused by the imbibing of particular alchemical substances, using 'words of making and unmaking' and close contact (i.e. being hit by) spells.</p><p></p><p>When a being exists partially in the world of magic, they can maniplate it in the same way they might manipulate the physical world, but this manipulation manifests itself with various magical effects.</p><p></p><p>So, there are three types of spellcasters: Priests/scholars who have 'imbibed alchemical substances' and use their knowledge and reasoning to manipulate magic (Int-based), Natural Spellcasters (usually elves or other non-humans) who use their existing perception of the world of magic to know how to make things happen (Wis-based), and people who have <em>slipped</em> because of traumatic events, and have an unfamiliar connection to the world of magic, and so learn their powers by accident (Cha-based).</p><p></p><p>Int-based casters are generally the "secluded scholars" that do a lot of divination, healing, and transmutation, though the "evil sorcerers" who sequester maidens and whisper into kings' ears fall in this category as well.</p><p></p><p>Wis-based casters are the Gandalfs, Galadriels, Balrogs, and Saurons of my world; immortals who live in a much broader world than most of us do; powerful beings who can blow things up/know the future/raise undead hordes/etc.</p><p></p><p>Cha-based casters are the 'naive wielders of incredible power that slowly learn to control their abilities.' Nuff said.</p></blockquote><p></p>
[QUOTE="Galethorn, post: 1964227, member: 7888"] IMC, there are two worlds: the world 'we' live in, and the world of magic. Almost all humans exist entirely in the physical world, but some "slip" into the world of magic a little bit. Most of the time, this happens when someone comes very close to death, but it can be caused by the imbibing of particular alchemical substances, using 'words of making and unmaking' and close contact (i.e. being hit by) spells. When a being exists partially in the world of magic, they can maniplate it in the same way they might manipulate the physical world, but this manipulation manifests itself with various magical effects. So, there are three types of spellcasters: Priests/scholars who have 'imbibed alchemical substances' and use their knowledge and reasoning to manipulate magic (Int-based), Natural Spellcasters (usually elves or other non-humans) who use their existing perception of the world of magic to know how to make things happen (Wis-based), and people who have [i]slipped[/i] because of traumatic events, and have an unfamiliar connection to the world of magic, and so learn their powers by accident (Cha-based). Int-based casters are generally the "secluded scholars" that do a lot of divination, healing, and transmutation, though the "evil sorcerers" who sequester maidens and whisper into kings' ears fall in this category as well. Wis-based casters are the Gandalfs, Galadriels, Balrogs, and Saurons of my world; immortals who live in a much broader world than most of us do; powerful beings who can blow things up/know the future/raise undead hordes/etc. Cha-based casters are the 'naive wielders of incredible power that slowly learn to control their abilities.' Nuff said. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Theories of magic IYC
Top