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General Tabletop Discussion
*TTRPGs General
Theories regaurding the change in rules of D&D.
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<blockquote data-quote="Hussar" data-source="post: 3688894" data-attributes="member: 22779"><p>.</p><p></p><p>Well, I'm turning 35 next month, so, no offense taken. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Started playing in 1980 as well with my 15 year old brother and all his high school friends. Of those I started playing with back then, some 20 people between a couple of different groups, only myself and my brother still play. Considering how many dropped out of the hobby after the early 80's, limiting the age didn't knock out all that many people methinks. </p><p></p><p></p><p></p><p>Why does your sailor have these skills? The only one he actually needs is 4 ranks in Profession Sailor. Everything he does on a ship is subsumed into that skill - tying ropes, fishing, everything. Poof, one skill, does everything. </p><p></p><p>I think one of the disconnects is that people want to start their 1st level character as this experienced person who has done stuff. The problem is, that's not what a 1st level character is. A 1st level PC is fresh off the farm so to speak. He hasn't spent years doing much of anything since, if he had been doing something exciting and dangerous, he wouldn't be 1st level anymore. A 1st level character with a sailor background has been a fisherman, hugging the coastline and dragging nets with his father. He's not a crewman on the Santa Maria because they wouldn't take snot nosed kids out on dangerous trips like that.</p><p></p><p>Background is what your character has at about 7th level, looking back at what he's done for the past 6 levels.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3688894, member: 22779"] . Well, I'm turning 35 next month, so, no offense taken. :) Started playing in 1980 as well with my 15 year old brother and all his high school friends. Of those I started playing with back then, some 20 people between a couple of different groups, only myself and my brother still play. Considering how many dropped out of the hobby after the early 80's, limiting the age didn't knock out all that many people methinks. Why does your sailor have these skills? The only one he actually needs is 4 ranks in Profession Sailor. Everything he does on a ship is subsumed into that skill - tying ropes, fishing, everything. Poof, one skill, does everything. I think one of the disconnects is that people want to start their 1st level character as this experienced person who has done stuff. The problem is, that's not what a 1st level character is. A 1st level PC is fresh off the farm so to speak. He hasn't spent years doing much of anything since, if he had been doing something exciting and dangerous, he wouldn't be 1st level anymore. A 1st level character with a sailor background has been a fisherman, hugging the coastline and dragging nets with his father. He's not a crewman on the Santa Maria because they wouldn't take snot nosed kids out on dangerous trips like that. Background is what your character has at about 7th level, looking back at what he's done for the past 6 levels. [/QUOTE]
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