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Theory :At what point does a person have to cross to no longer be bound by the OGL?
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<blockquote data-quote="Evenglare" data-source="post: 6526511" data-attributes="member: 63245"><p>If the OGL IS sharing of mechanics, thats why this posts exists. Many said that mechanics can't be copyrighted but the presentation of them can. Which is why I asked about changing the names etc etc. The OGL is another person's license. You are bound by the OGL and all the legalese that comes with it. If I were creating a game, which I'm not, but I'd rather not be subject to ANY other persons license to retain full creative control over all of my game (the one that is a theoretical mind experiment which is in no way being worked on). You say other people are likely to help me make the game that I'm not making, but then I see wizards throw down and make pathguy remove his pathfinder character gen even though it complies with the OGL as is my understanding. </p><p></p><p>If it DOESN'T work with the OGL, then I don't know why, it doesn't so I could be subject to the same issues...of a game that I am not creating. So again, the point of this very much theoretical discussion is how different must the mechanics or wording be to not be subjected to things that that might infringe on the OGL.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6526511, member: 63245"] If the OGL IS sharing of mechanics, thats why this posts exists. Many said that mechanics can't be copyrighted but the presentation of them can. Which is why I asked about changing the names etc etc. The OGL is another person's license. You are bound by the OGL and all the legalese that comes with it. If I were creating a game, which I'm not, but I'd rather not be subject to ANY other persons license to retain full creative control over all of my game (the one that is a theoretical mind experiment which is in no way being worked on). You say other people are likely to help me make the game that I'm not making, but then I see wizards throw down and make pathguy remove his pathfinder character gen even though it complies with the OGL as is my understanding. If it DOESN'T work with the OGL, then I don't know why, it doesn't so I could be subject to the same issues...of a game that I am not creating. So again, the point of this very much theoretical discussion is how different must the mechanics or wording be to not be subjected to things that that might infringe on the OGL. [/QUOTE]
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Theory :At what point does a person have to cross to no longer be bound by the OGL?
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