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<blockquote data-quote="howandwhy99" data-source="post: 4330201" data-attributes="member: 3192"><p>There you go. </p><p></p><p>#1. Narrative has no place there either. Or are you taking this to mean narration occurs everyday all day through normal life? Meaning I could narrate my day to you if I wanted to. Narration is also about stuff that happened in the past. Like telling game stories to my buddy afterward.</p><p></p><p>#2. There is not such thing as critical game decisions. Decisions are decisions. What make them critical is how important they are to the characters. Characters can be played by more than one person, but no one is going to collaboratively choose what I say to the Demon Lord. My PC chooses. </p><p></p><p>#3. This is a roleplaying game. The people who are playing the game are doing this. Those who aren't, aren't. </p><p></p><p>#4. This would be the GMs role. </p><p></p><p>Talking in character is now narration? I think you've gone too far into what counts as the Narrator role. I don't think their is one personally. This is a character role. If every player gets to also be a GM or even if it's some of the players / GMs, then you get the problem with DMPCs. Some how you are supposed to be able to discern the answer to the riddle even though you made it up yourself. It's completely harmful to roleplaying and painfully difficult to keep OOC separate from IC. Staying IC the whole time is simply easier on everyone.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 4330201, member: 3192"] There you go. #1. Narrative has no place there either. Or are you taking this to mean narration occurs everyday all day through normal life? Meaning I could narrate my day to you if I wanted to. Narration is also about stuff that happened in the past. Like telling game stories to my buddy afterward. #2. There is not such thing as critical game decisions. Decisions are decisions. What make them critical is how important they are to the characters. Characters can be played by more than one person, but no one is going to collaboratively choose what I say to the Demon Lord. My PC chooses. #3. This is a roleplaying game. The people who are playing the game are doing this. Those who aren't, aren't. #4. This would be the GMs role. Talking in character is now narration? I think you've gone too far into what counts as the Narrator role. I don't think their is one personally. This is a character role. If every player gets to also be a GM or even if it's some of the players / GMs, then you get the problem with DMPCs. Some how you are supposed to be able to discern the answer to the riddle even though you made it up yourself. It's completely harmful to roleplaying and painfully difficult to keep OOC separate from IC. Staying IC the whole time is simply easier on everyone. [/QUOTE]
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