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<blockquote data-quote="Steel_Wind" data-source="post: 3469831" data-attributes="member: 20741"><p>No. You're going too far. They have big plans, doubtless, but something more akin to Fantasy Grounds via the web with integrated rules support and built in E-tools style character generation would be closer.</p><p></p><p>An actual automated game client would be an <em>interactive</em> game. And WotC does not have the rights to create such a game - not for their own IP.</p><p></p><p>There's still a lot of room to move and be innovative with online based products and packaging - but there ARE limits on what they can do. </p><p></p><p>Those rights are exclusive to Atari. There's a price that was paid when Hasbro sold Hasbro Interactive to Infogrames.</p><p></p><p>And WotC will be paying that price for another eight years or so - unless they have modified and bought back some of those rights through a new agreement with Atari (which is possible).</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 3469831, member: 20741"] No. You're going too far. They have big plans, doubtless, but something more akin to Fantasy Grounds via the web with integrated rules support and built in E-tools style character generation would be closer. An actual automated game client would be an [I]interactive[/I] game. And WotC does not have the rights to create such a game - not for their own IP. There's still a lot of room to move and be innovative with online based products and packaging - but there ARE limits on what they can do. Those rights are exclusive to Atari. There's a price that was paid when Hasbro sold Hasbro Interactive to Infogrames. And WotC will be paying that price for another eight years or so - unless they have modified and bought back some of those rights through a new agreement with Atari (which is possible). [/QUOTE]
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