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There’s a Baldur’s Gate TV Show Coming!
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<blockquote data-quote="Ruin Explorer" data-source="post: 9854800" data-attributes="member: 18"><p>I'm talking about the facts, not my "memories". I can support all of this. It's very easy to show what I'm saying re: Classic servers because you don't need a "memory", you can literally go to one today and get screamed at by weird nerds because you aren't playing super-super-super optimally (which is actually far less common on Retail WoW).</p><p></p><p></p><p>The only people defending Real ID were Blizzard and a large section of "hardcore" fans.</p><p></p><p>Period.</p><p></p><p>Sure, plenty of "hardcore" fans were against, it but so was pretty much everyone who wasn't a hardcore fan. So like if you looked at say, <em>just</em> "hardcore" fans, it was like 50/50 support/hate (seriously). If you looked at "WoW players in general" (and excluded people who had never heard of Real ID lol), it was more like 10/90 support/hate. So if you listened to the hardcore fans, you'd have thought it was controversial but with significant support. Whereas if you listened to WoW players in general, you'd have seen it was widely hated.</p><p></p><p></p><p>"Were" is the operative word. But you're flatly wrong on the bolded part. WoW has actually increased in popularity significantly from its nadir (Shadowlands), and WoW Retail has gone up as Classic has got less and less popular. It seems like a lot of people just needed to play Classic again to remember how much wasn't actually fun to realize maybe Retail wasn't so bad lol.</p><p></p><p></p><p>I can tell.</p><p></p><p></p><p>I mean, we all know who we know, don't we? Like, I couldn't begin to count the RL female or non-white players I know. I don't think I've ever had a regular 5-man that didn't have at least one Asian or Latin American player in it, and never had one which didn't have at least one female IRL player in it. Many guilds I've been in were over 50% female IRL, I think in part because they were "safe" spaces (often very LGBT-friendly too) where you weren't likely to be creeped on or demeaned, and that definitely wasn't true in most WoW guilds I would suggest. I remember back in Vanilla our guild added multiple female players from one other guild which was so sexist that most of them had been having to pretend to be male! It was back far enough that lots of people dodged voice chat. Polling over the years suggests WoW's population has been 20-40% female IRL, which would be fairly consistent with most MMORPGs.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9854800, member: 18"] I'm talking about the facts, not my "memories". I can support all of this. It's very easy to show what I'm saying re: Classic servers because you don't need a "memory", you can literally go to one today and get screamed at by weird nerds because you aren't playing super-super-super optimally (which is actually far less common on Retail WoW). The only people defending Real ID were Blizzard and a large section of "hardcore" fans. Period. Sure, plenty of "hardcore" fans were against, it but so was pretty much everyone who wasn't a hardcore fan. So like if you looked at say, [I]just[/I] "hardcore" fans, it was like 50/50 support/hate (seriously). If you looked at "WoW players in general" (and excluded people who had never heard of Real ID lol), it was more like 10/90 support/hate. So if you listened to the hardcore fans, you'd have thought it was controversial but with significant support. Whereas if you listened to WoW players in general, you'd have seen it was widely hated. "Were" is the operative word. But you're flatly wrong on the bolded part. WoW has actually increased in popularity significantly from its nadir (Shadowlands), and WoW Retail has gone up as Classic has got less and less popular. It seems like a lot of people just needed to play Classic again to remember how much wasn't actually fun to realize maybe Retail wasn't so bad lol. I can tell. I mean, we all know who we know, don't we? Like, I couldn't begin to count the RL female or non-white players I know. I don't think I've ever had a regular 5-man that didn't have at least one Asian or Latin American player in it, and never had one which didn't have at least one female IRL player in it. Many guilds I've been in were over 50% female IRL, I think in part because they were "safe" spaces (often very LGBT-friendly too) where you weren't likely to be creeped on or demeaned, and that definitely wasn't true in most WoW guilds I would suggest. I remember back in Vanilla our guild added multiple female players from one other guild which was so sexist that most of them had been having to pretend to be male! It was back far enough that lots of people dodged voice chat. Polling over the years suggests WoW's population has been 20-40% female IRL, which would be fairly consistent with most MMORPGs. [/QUOTE]
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