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There are going to be a lot of people disappointed.
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<blockquote data-quote="thedungeondelver" data-source="post: 5792508" data-attributes="member: 34865"><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">I think the new edition will be a great disappointment to people who expect it to be a Perfect Game that can replace whatever previous version of <strong>D&D</strong> they play. </span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">It won't be. <strong>AD&D</strong> isn't perfect. Original <strong>D&D</strong> isn't perfect. 2e isn't, nor was 3e, nor was 4e.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">However a game that features enough options for a DM to switch on or off or set to varying degrees to approach what they like out of <strong>D&D</strong> will be close enough.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">Perfect is the enemy of good enough.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">As I said in the thread about Rust Monsters, I want the choice to make them the quicker <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />er-uppers, Q.E.D. Likewise I want other DMs to have the ability to make them into little magic item <strong>COINSTAR</strong> machines that you put unwanted magic items in to and voila get a new magic item out of (or the poop to make one).</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">There are people - and I cannot fathom <strong>why</strong> other than my earlier fear thesis - who absolutely don't want the knobs to be able to be turned all the way to the right. Hopefully their voices will be lost in the maelstrom and what we get at the end of the day is a customizable game that supports multiple playstyles.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">My hate-on for <strong>WIZARDS OF THE COAST</strong> has been pretty serious for edition-warry reasons I won't go in to right at the moment. <strong>But</strong>...this new game, <strong>D&D NEXT</strong>, 5e, call it whatever...the effort being put forth by <strong>WIZARDS</strong>, the tone of the <strong>LEGENDS & LORE</strong> columns, reaching out to people who play not just <strong>AD&D</strong> but 3e, 2e, original <strong>D&D</strong> - <strong>that</strong> tells me they're at least trying to get it in one sock.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">When they weren't even <strong>trying</strong>? When crap like cut-and-pasting the <strong>30 YEARS OF D&D</strong> (incorrect) information into the 4e books hit, the whole promo phase for 4e? <strong>THAT</strong> was the "disappointing" part (frustrating and infuriating, actually).</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">If <strong>D&D</strong><em>n</em> fails to completely thrill me and make me put my <strong>AD&D</strong> books away, but I see a game that'd make a good secondary "gotta get my <strong>D&D</strong> fix" game? I won't be disappointed.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">Why should anyone?</span></p><p><span style="font-family: 'century gothic'"></span></p></blockquote><p></p>
[QUOTE="thedungeondelver, post: 5792508, member: 34865"] [font=century gothic] I think the new edition will be a great disappointment to people who expect it to be a Perfect Game that can replace whatever previous version of [b]D&D[/b] they play. It won't be. [b]AD&D[/b] isn't perfect. Original [b]D&D[/b] isn't perfect. 2e isn't, nor was 3e, nor was 4e. However a game that features enough options for a DM to switch on or off or set to varying degrees to approach what they like out of [b]D&D[/b] will be close enough. Perfect is the enemy of good enough. As I said in the thread about Rust Monsters, I want the choice to make them the quicker :):):):)er-uppers, Q.E.D. Likewise I want other DMs to have the ability to make them into little magic item [b]COINSTAR[/b] machines that you put unwanted magic items in to and voila get a new magic item out of (or the poop to make one). There are people - and I cannot fathom [b]why[/b] other than my earlier fear thesis - who absolutely don't want the knobs to be able to be turned all the way to the right. Hopefully their voices will be lost in the maelstrom and what we get at the end of the day is a customizable game that supports multiple playstyles. My hate-on for [b]WIZARDS OF THE COAST[/b] has been pretty serious for edition-warry reasons I won't go in to right at the moment. [b]But[/b]...this new game, [b]D&D NEXT[/b], 5e, call it whatever...the effort being put forth by [b]WIZARDS[/b], the tone of the [b]LEGENDS & LORE[/b] columns, reaching out to people who play not just [b]AD&D[/b] but 3e, 2e, original [b]D&D[/b] - [b]that[/b] tells me they're at least trying to get it in one sock. When they weren't even [b]trying[/b]? When crap like cut-and-pasting the [b]30 YEARS OF D&D[/b] (incorrect) information into the 4e books hit, the whole promo phase for 4e? [b]THAT[/b] was the "disappointing" part (frustrating and infuriating, actually). If [b]D&D[/b][i]n[/i] fails to completely thrill me and make me put my [b]AD&D[/b] books away, but I see a game that'd make a good secondary "gotta get my [b]D&D[/b] fix" game? I won't be disappointed. Why should anyone? [/font] [/QUOTE]
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