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<blockquote data-quote="Clint_L" data-source="post: 8837095" data-attributes="member: 7035894"><p>OP is correct that in the context of D&D, the word edition has come to mean new versions of the game, incompatible with previous versions to the extent that players are required to buy new books. OP is manifestly incorrect to draw the conclusion that therefore OneD&D will also be a new version of the game, since OneD&D has not happened yet, so OP cannot prove that assertion. Furthermore, WotC has both recognized OP's first point and emphatically rejected the second, arguing that the old "editions" model is a terrible model.</p><p></p><p>I find it <em>fascinating</em> how unwilling folks are to even consider the possibility of a new paradigm. I shouldn't, because Thomas Kuhn showed that this is typical of paradigm shifts: most folks simply will not accept the new paradigm until it is a fait accompli (he was discussing scientific revolutions, but the pattern is similar in the arts). This isn't to say that WotC will succeed with their stated design goal of doing away with the old "editions" paradigm, but surely it is at least <em>possible</em> that they will. </p><p></p><p>WotC wants to keep the 5e chassis and continue to use it as the basis of D&D so that the game just keeps evolving slowly over time. They emphatically want to get rid of the old "editions" paradigm of essentially rebooting the game (and to a significant degree the player base) every 5-10 years. And they have excellent motivation to want to get rid of that paradigm: it creates a perennial boom/bust cycle of the sort that businesses <em>hate.</em> So why is it so hard to believe that they are serious and might succeed?</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8837095, member: 7035894"] OP is correct that in the context of D&D, the word edition has come to mean new versions of the game, incompatible with previous versions to the extent that players are required to buy new books. OP is manifestly incorrect to draw the conclusion that therefore OneD&D will also be a new version of the game, since OneD&D has not happened yet, so OP cannot prove that assertion. Furthermore, WotC has both recognized OP's first point and emphatically rejected the second, arguing that the old "editions" model is a terrible model. I find it [I]fascinating[/I] how unwilling folks are to even consider the possibility of a new paradigm. I shouldn't, because Thomas Kuhn showed that this is typical of paradigm shifts: most folks simply will not accept the new paradigm until it is a fait accompli (he was discussing scientific revolutions, but the pattern is similar in the arts). This isn't to say that WotC will succeed with their stated design goal of doing away with the old "editions" paradigm, but surely it is at least [I]possible[/I] that they will. WotC wants to keep the 5e chassis and continue to use it as the basis of D&D so that the game just keeps evolving slowly over time. They emphatically want to get rid of the old "editions" paradigm of essentially rebooting the game (and to a significant degree the player base) every 5-10 years. And they have excellent motivation to want to get rid of that paradigm: it creates a perennial boom/bust cycle of the sort that businesses [I]hate.[/I] So why is it so hard to believe that they are serious and might succeed? [/QUOTE]
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