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<blockquote data-quote="doctorbadwolf" data-source="post: 8837547" data-attributes="member: 6704184"><p>Agreed.</p><p></p><p>Absolutely.</p><p></p><p>Yep. It is a new (normal publishing, or NP) edition of 5e DnD, with a rebranding to a designation that doesn't reference the old (TTRPG specific, or TS) editions model.</p><p></p><p>Yep. And since you can use the new subclasses with 2014 edition (NP) PHB base classes, or new base classes with 2014 edition (NP) subclasses, they're the same game. </p><p></p><p>Now, just like in text books or anything else I can think of that uses editions, it will be recomemended to always use the newest version of anything that has been revised in a newer version, but that is also entirely in sync with NP edition, and out of sync with TS edition.</p><p></p><p>Of course, what happened before will always be what happens. Nothing ever changes. It definitely isn't a fallacy to take past performance as a reliable predictor of future behavior. </p><p></p><p>Also what are you talking about with essentials? They were 100% the same game. Objectively and unequivocally. A slayer fighter could gain PHB1 fighter powers. I played an Assassin that was a Shadar-Kai Executioner with some options swapped out to take normal assassin Shrouds instead of the executioner damage feature, a mix of old and new encounter powers, MC Avenger (phb2?) with the Covenent Agent paragon path, and magic items and feats from the full breadth of the game. </p><p></p><p>I also played a Halfling Hexblade of the White Well alongside a Gnome Artificer, a Human Pyromancer Mage (essentials wizard), Dragonborn Warlord/Bard, and a Warforged Knight Fighter. </p><p></p><p></p><p>Actually, even only using NP edition, that isn't quite right. In normal publishing, when you have two editions of a book side by side, and a conflict occurs, you use the most recent publication available. </p><p></p><p>So, if you have a 2014 (NP) Edition PHB Rogue and a new Rogue at the same table, they'll be different, but you'll also be ignoring the standard usage of revised publications, ie normal publishing editions. </p><p></p><p>And yet, in spite of that, we can see that every attempt is being made to ensure that you <em>can</em> do so, as long as you use the most recent version of any revised general rules.</p><p></p><p>It's happening right now. That's what OneDND is. It's revising the core rules so that they better serve the goal of an evergreen version of the game.</p><p></p><p>Based on what? This is exactly what I knew would eventually happen since 2014. this is an "evergreen" version of the game. A revision to better accomodate the next decade of support and evolution isn't a breaking of anything anyone at wotc said was happening. At most, it's a break from what people read into official statements, but that weren't actually there.</p><p></p><p>That isn't reasonable, IMO. That's like saying a text book isn't just a new edition (NP) because they added a few sidebars clarifying a thorny issue in the subject matter, fixed a few mistakes, and cleaned up the formatting in some areas that were harder than necessary to find things in. d</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8837547, member: 6704184"] Agreed. Absolutely. Yep. It is a new (normal publishing, or NP) edition of 5e DnD, with a rebranding to a designation that doesn't reference the old (TTRPG specific, or TS) editions model. Yep. And since you can use the new subclasses with 2014 edition (NP) PHB base classes, or new base classes with 2014 edition (NP) subclasses, they're the same game. Now, just like in text books or anything else I can think of that uses editions, it will be recomemended to always use the newest version of anything that has been revised in a newer version, but that is also entirely in sync with NP edition, and out of sync with TS edition. Of course, what happened before will always be what happens. Nothing ever changes. It definitely isn't a fallacy to take past performance as a reliable predictor of future behavior. Also what are you talking about with essentials? They were 100% the same game. Objectively and unequivocally. A slayer fighter could gain PHB1 fighter powers. I played an Assassin that was a Shadar-Kai Executioner with some options swapped out to take normal assassin Shrouds instead of the executioner damage feature, a mix of old and new encounter powers, MC Avenger (phb2?) with the Covenent Agent paragon path, and magic items and feats from the full breadth of the game. I also played a Halfling Hexblade of the White Well alongside a Gnome Artificer, a Human Pyromancer Mage (essentials wizard), Dragonborn Warlord/Bard, and a Warforged Knight Fighter. Actually, even only using NP edition, that isn't quite right. In normal publishing, when you have two editions of a book side by side, and a conflict occurs, you use the most recent publication available. So, if you have a 2014 (NP) Edition PHB Rogue and a new Rogue at the same table, they'll be different, but you'll also be ignoring the standard usage of revised publications, ie normal publishing editions. And yet, in spite of that, we can see that every attempt is being made to ensure that you [I]can[/I] do so, as long as you use the most recent version of any revised general rules. It's happening right now. That's what OneDND is. It's revising the core rules so that they better serve the goal of an evergreen version of the game. Based on what? This is exactly what I knew would eventually happen since 2014. this is an "evergreen" version of the game. A revision to better accomodate the next decade of support and evolution isn't a breaking of anything anyone at wotc said was happening. At most, it's a break from what people read into official statements, but that weren't actually there. That isn't reasonable, IMO. That's like saying a text book isn't just a new edition (NP) because they added a few sidebars clarifying a thorny issue in the subject matter, fixed a few mistakes, and cleaned up the formatting in some areas that were harder than necessary to find things in. d [/QUOTE]
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