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There are things worse than death [spell]
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<blockquote data-quote="Jack Simth" data-source="post: 4446820" data-attributes="member: 29252"><p><a href="http://zebragirl.keenspot.com/d/20050502.html" target="_blank">Flavor Text Source</a></p><p><strong><u>The Curse Without a Name</u></strong></p><p><em>Conjouration(Teleportation) [Evil]</em></p><p><strong>Level: </strong> Sor/Wiz 9</p><p><strong>Components:</strong> V, S, F</p><p><strong>Casting time:</strong> One standard action</p><p><strong>Range:</strong> Close (25 ft. + 5 ft./2 levels)</p><p><strong>Target:</strong> one creature</p><p><strong>Duration:</strong> Permanent</p><p><strong>Saving Throw:</strong> Will partial (see text)</p><p><strong>SR:</strong> Yes</p><p><em>Somewhere, there's a man. He doesn't want to be where he is. There's no place he'd rather be less. This man is suffering. But inevitably, he starts to get used to it. He becomes calm enough to distance himself from his misery, just a little. And without meaning to, he thinks of a place he'd rather be less. A place which can hurt him in ways he's not currently being hurt. Whether it's a few feet away or in another horrible universe, he's glad he's where he is, and not there. This is just a fleeting though. But then he's there. And he'll stay there until he thinks of a place he'd rather be less.</em></p><p>On a failed will save, this spell condemns the target to eternal misery. It does this with several effects. First, the target is rendered completely unable to take actions of any sort, except to think (but this does not permit casting spells, manifesting powers, or taking any other action of any kind). Second, the target is rendered completely conscious for the duration of the spell. Third, the target is rendered unkillable for the duration of the spell (damage accrues, and injury is still afflicted - the target feels everything, but can't die while the spell lasts). Fourth, the target is instantly whisked away to the place the target least wants to be. Finally, whenever the target thinks of a place he'd rather be less (no matter how fleetingly), he is instantly transported there, regardless of local conditions. In practical terms, the target is never seen again. The spell cannot be dispelled, but Disjunction will take it down with an opposed caster level check. Not even a Wish or Miracle can retrieve the subject while the spell is in effect, but a Wish or a "powerful request" miracle will specify where the subject will be in one round.</p><p></p><p>On a successful save, the target is merely moved to a random plane, but otherwise not inconvenienced.</p><p></p><p>Focus: some form of woven material (which must be worn by the subject), and a scarf.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 4446820, member: 29252"] [url=http://zebragirl.keenspot.com/d/20050502.html]Flavor Text Source[/url] [b][u]The Curse Without a Name[/u][/b] [i]Conjouration(Teleportation) [Evil][/i] [b]Level: [/b] Sor/Wiz 9 [b]Components:[/b] V, S, F [b]Casting time:[/b] One standard action [b]Range:[/b] Close (25 ft. + 5 ft./2 levels) [B]Target:[/b] one creature [b]Duration:[/b] Permanent [b]Saving Throw:[/b] Will partial (see text) [b]SR:[/b] Yes [i]Somewhere, there's a man. He doesn't want to be where he is. There's no place he'd rather be less. This man is suffering. But inevitably, he starts to get used to it. He becomes calm enough to distance himself from his misery, just a little. And without meaning to, he thinks of a place he'd rather be less. A place which can hurt him in ways he's not currently being hurt. Whether it's a few feet away or in another horrible universe, he's glad he's where he is, and not there. This is just a fleeting though. But then he's there. And he'll stay there until he thinks of a place he'd rather be less.[/i] On a failed will save, this spell condemns the target to eternal misery. It does this with several effects. First, the target is rendered completely unable to take actions of any sort, except to think (but this does not permit casting spells, manifesting powers, or taking any other action of any kind). Second, the target is rendered completely conscious for the duration of the spell. Third, the target is rendered unkillable for the duration of the spell (damage accrues, and injury is still afflicted - the target feels everything, but can't die while the spell lasts). Fourth, the target is instantly whisked away to the place the target least wants to be. Finally, whenever the target thinks of a place he'd rather be less (no matter how fleetingly), he is instantly transported there, regardless of local conditions. In practical terms, the target is never seen again. The spell cannot be dispelled, but Disjunction will take it down with an opposed caster level check. Not even a Wish or Miracle can retrieve the subject while the spell is in effect, but a Wish or a "powerful request" miracle will specify where the subject will be in one round. On a successful save, the target is merely moved to a random plane, but otherwise not inconvenienced. Focus: some form of woven material (which must be worn by the subject), and a scarf. [/QUOTE]
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There are things worse than death [spell]
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