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*Dungeons & Dragons
there aren't enough slow Dwarves with Axes! ;)
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<blockquote data-quote="CapnZapp" data-source="post: 6957592" data-attributes="member: 12731"><p>I hope you see that nothing I say invalidates your experience, Rya. </p><p></p><p>This is what I mean when I jokingly talk about slow axe dwarves.</p><p></p><p>If your players are set up for melee, it isn't so surprising when they choose to fight... in melee <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>And the game works much better there. </p><p></p><p>I hope you have an answer to your initial question, Rya. If I had run dungeons with 40x40 rooms. They key is "if".</p><p></p><p>The thing is, I would have hoped the game provided good support for other types of D&D adventures than the 6-8 dungeon by now, since we're after all in the fifth edition.</p><p></p><p>And when I say "other adventures", I do include the official adventures themselves. Out of the Abyss in my case. </p><p></p><p>I haven't heard anyone say it's drastically different from Strahd, or Princes, or Thunder, but I guess it's possibly I've just been unlucky and have chosen the one official adventure that doesn't play by the same rules expected by the game... <span style="font-size: 9px">(And yes, I'm not entirely truthful there because... I simply don't believe it) </span></p><p><span style="font-size: 9px"></span></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6957592, member: 12731"] I hope you see that nothing I say invalidates your experience, Rya. This is what I mean when I jokingly talk about slow axe dwarves. If your players are set up for melee, it isn't so surprising when they choose to fight... in melee :p And the game works much better there. I hope you have an answer to your initial question, Rya. If I had run dungeons with 40x40 rooms. They key is "if". The thing is, I would have hoped the game provided good support for other types of D&D adventures than the 6-8 dungeon by now, since we're after all in the fifth edition. And when I say "other adventures", I do include the official adventures themselves. Out of the Abyss in my case. I haven't heard anyone say it's drastically different from Strahd, or Princes, or Thunder, but I guess it's possibly I've just been unlucky and have chosen the one official adventure that doesn't play by the same rules expected by the game... [SIZE=1](And yes, I'm not entirely truthful there because... I simply don't believe it) [/SIZE] [/QUOTE]
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there aren't enough slow Dwarves with Axes! ;)
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