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There needs to be a 4th spell list.
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<blockquote data-quote="doctorbadwolf" data-source="post: 8795006" data-attributes="member: 6704184"><p>Eh, the gameplay is hardly homogenous. less diverse than 4e sure, but I think you're badly overstating the case, here.</p><p></p><p>What features did they lose, at least compared to the Tasha's Ranger? They swapped the tasha's deft explorer for expertise, which is a win, but still got the Roving stuff. I guess they know fewer languages. They have a new version of tireless, but that's hardly a loss. Nature's Veil is kinda dumb IMO but it's filling a spot that has always been some sort of "go stealth mode" feature that comes online vastly too late to matter. It's also a waste of a spell slot, even a first level one, IMO. I'm hoping they change that to the ability to hide the <em>party</em>, and I'll strongly recomend that in the survey, but even as is it's the same sort of mediocre feature they had before. </p><p>Feral Senses is good, and not even described as really magical. I'd rather just get advantage of checks that rely on hearing or smell, like a wolf or other predatory beast, but I can't call it a loss. Foe Slayer is made marginally better by being lower level, so it's no worse than it was. </p><p></p><p>So they lost Hide in Plain Sight? Good, it was one of their worst features. The only actual loss I can see is Land's Stride. I guess you could call Primal Awareness being missing a loss. It's not a good feature, but it added some flavor, I guess.</p><p></p><p>I guess i just don't understand the mindset of that last part. They could render step of the wind as a spell unique to monks, and I'd not care. Why would it matter? it's a limited ability that makes the monk play differently from other classes. Great!</p><p></p><p>Between that and the idea of structural differences being important to preserve, we just have too different a mindset, I guess.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8795006, member: 6704184"] Eh, the gameplay is hardly homogenous. less diverse than 4e sure, but I think you're badly overstating the case, here. What features did they lose, at least compared to the Tasha's Ranger? They swapped the tasha's deft explorer for expertise, which is a win, but still got the Roving stuff. I guess they know fewer languages. They have a new version of tireless, but that's hardly a loss. Nature's Veil is kinda dumb IMO but it's filling a spot that has always been some sort of "go stealth mode" feature that comes online vastly too late to matter. It's also a waste of a spell slot, even a first level one, IMO. I'm hoping they change that to the ability to hide the [I]party[/I], and I'll strongly recomend that in the survey, but even as is it's the same sort of mediocre feature they had before. Feral Senses is good, and not even described as really magical. I'd rather just get advantage of checks that rely on hearing or smell, like a wolf or other predatory beast, but I can't call it a loss. Foe Slayer is made marginally better by being lower level, so it's no worse than it was. So they lost Hide in Plain Sight? Good, it was one of their worst features. The only actual loss I can see is Land's Stride. I guess you could call Primal Awareness being missing a loss. It's not a good feature, but it added some flavor, I guess. I guess i just don't understand the mindset of that last part. They could render step of the wind as a spell unique to monks, and I'd not care. Why would it matter? it's a limited ability that makes the monk play differently from other classes. Great! Between that and the idea of structural differences being important to preserve, we just have too different a mindset, I guess. [/QUOTE]
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There needs to be a 4th spell list.
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