Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
There we were in the Tomb of Horrors...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerricB" data-source="post: 5598744" data-attributes="member: 3586"><p>Our latest session of the 4E Tomb of Horrors adventure saw us beginning the second part of the quadripartite adventure. Not that I told my players! Anyway, we were missing Nathaniel's ranger for the session, so were down to three characters: a paladin, a druid and a bard.</p><p></p><p>The hook for this part of the adventure required a bit of massaging from my part; I used a variant of the "death curse" hook, giving all the PCs a penalty analogous to the penalty you get from returning from the dead. I realised after I got home that this was probably the best time to introduce the Despair Deck from <em>Gloomwrought and Beyond</em>, so it might substitute next session.</p><p></p><p>However, it was once we got to the first encounter that my on-the-fly adjustment of adventure difficulty hit something of a snag. The original adventure has a difficult fight against two wights and four zombies. Well, I was with 3/5 of a group, so I chose to make it one wight and three zombies. That's close enough, surely?</p><p></p><p>Ahem. It wasn't. As the group slipped closer and closer to a TPK, I frantically reviewed the XP budget, and found out that I'd slipped the encounter difficulty up a level. And that the group was actually of a slightly lower level than I'd assumed. And the encounter, in any case, didn't adjust the XP for the extremely punishing environmental conditions. Nor could they flee, due to those aforementioned environmental conditions.</p><p></p><p>An unhurt zombie mysteriously became bloodied, and thus allowed them to finish the encounter alive, although somewhat scratched. Adam went from having 7 surges to only 2. Rich is happy he is a paladin, and Martin had taken Durable and was very happy with his feat choice.</p><p></p><p>Where did I put that deck of Despair cards?</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 5598744, member: 3586"] Our latest session of the 4E Tomb of Horrors adventure saw us beginning the second part of the quadripartite adventure. Not that I told my players! Anyway, we were missing Nathaniel's ranger for the session, so were down to three characters: a paladin, a druid and a bard. The hook for this part of the adventure required a bit of massaging from my part; I used a variant of the "death curse" hook, giving all the PCs a penalty analogous to the penalty you get from returning from the dead. I realised after I got home that this was probably the best time to introduce the Despair Deck from [i]Gloomwrought and Beyond[/i], so it might substitute next session. However, it was once we got to the first encounter that my on-the-fly adjustment of adventure difficulty hit something of a snag. The original adventure has a difficult fight against two wights and four zombies. Well, I was with 3/5 of a group, so I chose to make it one wight and three zombies. That's close enough, surely? Ahem. It wasn't. As the group slipped closer and closer to a TPK, I frantically reviewed the XP budget, and found out that I'd slipped the encounter difficulty up a level. And that the group was actually of a slightly lower level than I'd assumed. And the encounter, in any case, didn't adjust the XP for the extremely punishing environmental conditions. Nor could they flee, due to those aforementioned environmental conditions. An unhurt zombie mysteriously became bloodied, and thus allowed them to finish the encounter alive, although somewhat scratched. Adam went from having 7 surges to only 2. Rich is happy he is a paladin, and Martin had taken Durable and was very happy with his feat choice. Where did I put that deck of Despair cards? Cheers! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
There we were in the Tomb of Horrors...
Top