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There won't be a 4.5 because WotC doesn't need a 4.5
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<blockquote data-quote="Tony Vargas" data-source="post: 5287885" data-attributes="member: 996"><p>Yep. And, for that reason, alone, WotC will never append ".5" to anything, ever again. They may very well do exactly the same thing again - or skate as close to it as they dare - but they can't ever afford to admit it.</p><p></p><p>Even in something as trivial as publishing time sinks for nerds, there is value in 'plausible deniability.'</p><p></p><p></p><p></p><p>Very true. For one thing, it's balanced. At all levels, even. Mind-boggling.</p><p></p><p></p><p>Not really, no. Suplements would routinely add to or override rules, and 'variants' were widespread and blythely accepted. If someone wanted to use 'spell points' instead of memorization, he just did it - and it got around and a lot of other variations on it sprang up. If you got your 'hey, let's roll a d10 for initiative instead of a d6' variant into the pages of Dragon, it got picked up by tons of other DMs.</p><p></p><p>While Dragon was unofficial, it was heavily consulted, and while new products were mercifully infrequent, new variants were a continuous thing. </p><p></p><p>It wasn't until the RPGA that D&D started getting truely 'static.' You had to have a common set of rules for all these jokers, so they settled on a set and stuck to it. </p><p></p><p>Now that we have an on-line community bellowing it's collective opinions constantly, the preasure to standardize on the 'official' line is, paradoxically, overwhelming.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5287885, member: 996"] Yep. And, for that reason, alone, WotC will never append ".5" to anything, ever again. They may very well do exactly the same thing again - or skate as close to it as they dare - but they can't ever afford to admit it. Even in something as trivial as publishing time sinks for nerds, there is value in 'plausible deniability.' Very true. For one thing, it's balanced. At all levels, even. Mind-boggling. Not really, no. Suplements would routinely add to or override rules, and 'variants' were widespread and blythely accepted. If someone wanted to use 'spell points' instead of memorization, he just did it - and it got around and a lot of other variations on it sprang up. If you got your 'hey, let's roll a d10 for initiative instead of a d6' variant into the pages of Dragon, it got picked up by tons of other DMs. While Dragon was unofficial, it was heavily consulted, and while new products were mercifully infrequent, new variants were a continuous thing. It wasn't until the RPGA that D&D started getting truely 'static.' You had to have a common set of rules for all these jokers, so they settled on a set and stuck to it. Now that we have an on-line community bellowing it's collective opinions constantly, the preasure to standardize on the 'official' line is, paradoxically, overwhelming. [/QUOTE]
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There won't be a 4.5 because WotC doesn't need a 4.5
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