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There's No Wrong Way to Roleplay
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<blockquote data-quote="Herzog" data-source="post: 4034230" data-attributes="member: 25696"><p>I agree with the OP:</p><p></p><p>There is no 'wrong' way to role-play. Roleplaying is, as the word suggests, playing a role. Since you are the creator of that role (unlike a character in a play, which has been created by the author) you, by definition, decide what that character should and should not do.</p><p>If you are not interested in what most of us would call 'role-playing', and simply come to the game to announce your actions in combat, and roll dice, leaving all non-combat interaction to the other players, that still isn't 'wrong'. </p><p></p><p>Playing a Lawfull Good Paladin (just taking the extreme) and ignoring every aspect of allignment, killing and stealing just as you see fit, still isn't roleplaying 'wrong'.</p><p>It is, however, in violation of some game rules. It's up to the DM to enforce the rules in this situation, and change the alignment of the character in question to it's actual alignment.</p><p></p><p>Playing your character in a way that makes the game less fun for you, and/or others, isn't roleplaying 'wrong' either. It's just not much fun.</p><p></p><p>I have several years of experience with large LARP events, and if there's one thing that tends to occur more in LARP than any other RPG, it's roleplay. In these years, I have found that there are a lot of different 'styles' of play around, and not all of them are compatible. (think long-term planning and building of background and character vs one-event only killjoys). For some time, I thought of that as 'wrong', until I realised these people where having a very good time. It just wasn't 'my kind of fun'. Since it's not always possible to avoid people on such events, it's something you have to roll with. You don't have to like it, but that still doesn't mean it's 'wrong'.</p><p>With tabletop games, whenever you find that one or more people in the group are (role)playing in a way that isn't fun for you, you can either roll with it, ask them to leave, or leave yourself. </p><p></p><p>As long as you remember, it isn't 'wrong'. It's just not your kind of 'right' ....</p></blockquote><p></p>
[QUOTE="Herzog, post: 4034230, member: 25696"] I agree with the OP: There is no 'wrong' way to role-play. Roleplaying is, as the word suggests, playing a role. Since you are the creator of that role (unlike a character in a play, which has been created by the author) you, by definition, decide what that character should and should not do. If you are not interested in what most of us would call 'role-playing', and simply come to the game to announce your actions in combat, and roll dice, leaving all non-combat interaction to the other players, that still isn't 'wrong'. Playing a Lawfull Good Paladin (just taking the extreme) and ignoring every aspect of allignment, killing and stealing just as you see fit, still isn't roleplaying 'wrong'. It is, however, in violation of some game rules. It's up to the DM to enforce the rules in this situation, and change the alignment of the character in question to it's actual alignment. Playing your character in a way that makes the game less fun for you, and/or others, isn't roleplaying 'wrong' either. It's just not much fun. I have several years of experience with large LARP events, and if there's one thing that tends to occur more in LARP than any other RPG, it's roleplay. In these years, I have found that there are a lot of different 'styles' of play around, and not all of them are compatible. (think long-term planning and building of background and character vs one-event only killjoys). For some time, I thought of that as 'wrong', until I realised these people where having a very good time. It just wasn't 'my kind of fun'. Since it's not always possible to avoid people on such events, it's something you have to roll with. You don't have to like it, but that still doesn't mean it's 'wrong'. With tabletop games, whenever you find that one or more people in the group are (role)playing in a way that isn't fun for you, you can either roll with it, ask them to leave, or leave yourself. As long as you remember, it isn't 'wrong'. It's just not your kind of 'right' .... [/QUOTE]
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