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There's No Wrong Way to Roleplay
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<blockquote data-quote="sniffles" data-source="post: 4035432" data-attributes="member: 30035"><p>I understand where you're going with this, I think. But I have two points to make in response:</p><p></p><p>1) A roleplaying game isn't real life, and the player is not his character. Alignment helps to define a character's personality and should help to determine how you feel the character should be played. It isn't a box they can't step outside of, but it is a constraint of the rules that should be applied consistently if it's being applied at all. </p><p></p><p>2) In real life people don't question how they generally do things before acting, true. But when they act in the manner they wish to, it's based on their personal code of morals, ethics and values. They may not think about it consciously, but it colors their choices. Most of the time when people are inconsistent in their behavior it's due to extenuating circumstances - illness, fear, tiredness, presence of intoxicant or depressant substances, or extreme duress. People are generally fairly consistent in their behavior when there are no such extenuating circumstances present.</p></blockquote><p></p>
[QUOTE="sniffles, post: 4035432, member: 30035"] I understand where you're going with this, I think. But I have two points to make in response: 1) A roleplaying game isn't real life, and the player is not his character. Alignment helps to define a character's personality and should help to determine how you feel the character should be played. It isn't a box they can't step outside of, but it is a constraint of the rules that should be applied consistently if it's being applied at all. 2) In real life people don't question how they generally do things before acting, true. But when they act in the manner they wish to, it's based on their personal code of morals, ethics and values. They may not think about it consciously, but it colors their choices. Most of the time when people are inconsistent in their behavior it's due to extenuating circumstances - illness, fear, tiredness, presence of intoxicant or depressant substances, or extreme duress. People are generally fairly consistent in their behavior when there are no such extenuating circumstances present. [/QUOTE]
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