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<blockquote data-quote="an_idol_mind" data-source="post: 3885754" data-attributes="member: 43749"><p>On the one hand, I think it would be a mistake to cater the game to the BADD crowd, just like it was a mistake to do so in 2nd edition.</p><p></p><p>On the other hand, I do think the demons and devils thing is currently being played up as a bit too prominent for my liking. I'm not a big fan of warlocks, although I can see their place in the core system. I'm going to miss tieflings a lot, as the planetouched creatures that had fairly subtle ties to the outer planes are going away to make room for what are basically half-demons. The whole Asmodeus as a god thing doesn't do anything for me, and the fact that there seems to be a huge focus on demons and devils doesn't appeal to me mainly because I don't think those creatures are all that interesting.</p><p></p><p>Demons and devils are by definition bad guys through and through, which bugs me because I prefer evil that is either more subtle (such as the machinations of a noble in court) or more complex (such as the enigmatic philosophies of a dragon). I also find the demonic focus a bit of a shame because the near-removal of the alignment system helps loosen up the black and white morality that has dominated the D&D game for so long. But then when you introduce creatures that are definitively evil and make them a huge focus on the setting, then it goes back to being straight out black and white morality.</p><p></p><p>So, as with many things that have been presented so far in 4th edition previews, what WotC is doing is not to my liking. That said, I don't see anything wrong with what they're doing from a business or design standpoint. It just doesn't appeal to me specifically.</p></blockquote><p></p>
[QUOTE="an_idol_mind, post: 3885754, member: 43749"] On the one hand, I think it would be a mistake to cater the game to the BADD crowd, just like it was a mistake to do so in 2nd edition. On the other hand, I do think the demons and devils thing is currently being played up as a bit too prominent for my liking. I'm not a big fan of warlocks, although I can see their place in the core system. I'm going to miss tieflings a lot, as the planetouched creatures that had fairly subtle ties to the outer planes are going away to make room for what are basically half-demons. The whole Asmodeus as a god thing doesn't do anything for me, and the fact that there seems to be a huge focus on demons and devils doesn't appeal to me mainly because I don't think those creatures are all that interesting. Demons and devils are by definition bad guys through and through, which bugs me because I prefer evil that is either more subtle (such as the machinations of a noble in court) or more complex (such as the enigmatic philosophies of a dragon). I also find the demonic focus a bit of a shame because the near-removal of the alignment system helps loosen up the black and white morality that has dominated the D&D game for so long. But then when you introduce creatures that are definitively evil and make them a huge focus on the setting, then it goes back to being straight out black and white morality. So, as with many things that have been presented so far in 4th edition previews, what WotC is doing is not to my liking. That said, I don't see anything wrong with what they're doing from a business or design standpoint. It just doesn't appeal to me specifically. [/QUOTE]
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