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<blockquote data-quote="Cleon" data-source="post: 4882873" data-attributes="member: 57383"><p><strong>Forest Earthquake Dragon</strong></p><p></p><p><strong><span style="font-family: 'Arial'">Earthquake Dragon, Forest</span></strong><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><span style="font-family: 'Arial'">Colossal Dragon (Earth)</span></p><p><span style="font-family: 'Arial'"></span><strong><span style="font-family: 'Arial'">Hit</span></strong><span style="font-family: 'Arial'"> <strong>Dice:</strong> 48d12+35 (62 hp)</span></p><p><span style="font-family: 'Arial'"><strong>Initiative:</strong> +1</span></p><p><span style="font-family: 'Arial'"><strong>Speed:</strong> ft. ( squares), burrow ft.</span></p><p><span style="font-family: 'Arial'"><strong>Armor</strong> <strong>Class:</strong> (-8 size, +1 Dex, + natural), touch , flat-footed </span></p><p><span style="font-family: 'Arial'"><strong>Base</strong> <strong>Attack/Grapple:</strong> +48/+73</span></p><p><span style="font-family: 'Arial'"><strong>Attack:</strong> Claw + melee ()</span></p><p><span style="font-family: 'Arial'"><strong>Full</strong> <strong>Attack:</strong> bite + melee (4d8+17) and 2 claws + melee (4d6+8) and 2 trees + melee (2d8+8) and tail slap + melee (4d6+25)</span></p><p><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 30 ft./ 20 ft. (30 ft. with bite, 40 ft. with trees)</span></p><p><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Attacks:</strong> breath weapon, crush 4d8+25, earthquake, frightful presence, shockwave, tail sweep 2d8+25</span></p><p><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Qualities:</strong> Blindsense 60 ft., darkvision 60 ft., damage resistance 15/epic, keen senses, immunities (ability damage, disease, </span> <span style="font-family: 'Arial'">earth effects, </span><span style="font-family: 'Arial'">energy drain, paralysis, poison, sleep and sonic damage), tremorsense 60 ft., scent, spell resistance 32</span></p><p><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +, Ref +, Will +</span></p><p><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 45, Dex 13, Con 33, Int 10, Wis 20, Cha 26</span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> 408 (51 times 8) </span></p><p><span style="font-family: 'Arial'"><strong>Feats:</strong> 17 (7 regular plus 10 epic)</span></p><p><span style="font-family: 'Arial'"><strong>Environment:</strong> Temperate forests</span></p><p><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary</span></p><p><span style="font-family: 'Arial'"><strong>Challenge</strong> <strong>Rating:</strong> </span></p><p><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></p><p><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></p><p><span style="font-family: 'Arial'"><strong>Advancement:</strong> </span></p><p><span style="font-family: 'Arial'"><strong>Level</strong> <strong>Adjustment:</strong> —</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><em>Description</em></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><strong><span style="font-family: 'Arial'">Combat</span></strong><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span></p><p><strong><span style="font-family: 'Arial'">Breath Weapon (Su):</span></strong><span style="font-family: 'Arial'"> As a standard action, a forest earthquake dragon can breathe a 120 foot cone of destructive resonance which does 24d10 sonic damage, halved with a successful DC45 Reflex save. Once the dragon breathes, it can not breathe again until 1d4 rounds later.</span></p><p> </p><p> <span style="font-family: 'Arial'"> The save DC is Constitution-based.</span></p><p> </p><p> <span style="font-family: 'Arial'"> <strong>Earthquake (Su): </strong>Once a day a forest earthquake dragon can create a devastating earthquake. This has effects similar to an <em>earthquake</em> spell, but it affects a 240 ft. spread within a range of 1360 feet, does twice the damage of the spell (200 hit points to structures, or 16d6 to creatures hit by a collapse) and the Reflex DCs to avoid its effects is 42. The save DC is Charisma-based.</span></p><p> </p><p> <span style="font-family: 'Arial'"> Note that despite its similarity to an <em>earthquake</em> spell this is a supernatural effect, not a spell-like ability.</span></p><p> </p><p><strong><span style="font-family: 'Arial'">Frightful Presence</span> (Su):</strong> A forest earthquake dragon can unsettle creatures with its sheer terrifying presence. Whenever the dragon attacks, charges or roars all creatures within 360 feet of a forest earthquake dragon that have less Hit Dice than the dragon must make a Will save against DC42. Those Save DC is Charisma-based. Those that succeed are immune to the dragon's frightful presence for 24 hours, those that fail are panicked for 4d6 rounds if they have 4 or fewer Hit Dice, or shaken for 4d6 rounds if they have 5 or more Hit Dice. Other dragons are immune to Frightful Presence.</p><p></p><p>The save DC is Charisma-based.</p><p></p><p> <span style="font-family: 'Arial'"> <strong>Shockwave (Su):</strong> By slamming part of its body upon the ground a forest earthquake dragon can produce a 40 ft. spread of devastating vibrations that does 10d6 sonic damage, or 20d6 against brittle or crystalline objects.</span> <span style="font-family: 'Arial'">The Shockwave's spread can extend from an intersection anywhere in the space occupied by the dragon. The Shockwave </span><span style="font-family: 'Arial'">also causes creatures to be stunned for 1 round and deafened for 4d6 rounds. A creature in the area of the Shockwave can negate the stunning and halve both the damage and the duration of the deafness with a successful DC42 Fortitude save. Any creature struck by a Shockwave while standing on the same ground as the Earthquake Dragon must also make a DC42 Reflex save or fall prone.</span></p><p> </p><p> <span style="font-family: 'Arial'"> A forest earthquake dragon produces a Shockwave with a move action, during which time it can move normally using its land or burrow speed. It can produce the shockwave at any point on its journey.</span></p><p> </p><p> <span style="font-family: 'Arial'"> Three times per day, a forest earthquake dragon can produce a Shockwave as a free action. It can make a regular move-action Shockwave to produce two Shockwaves in the same round.</span></p><p> </p><p> <span style="font-family: 'Arial'"> The save DC is Charisma-based.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><span style="font-family: 'Arial'"> <strong>Tail-Sweep (Ex):</strong> 2d8+25 damage within a 40 foot semicircle from any intersection on the edge of the forest earthquake dragon's space. </span><span style="font-family: 'Arial'">Reflex DC45 for half damage. </span><span style="font-family: 'Arial'">The save DC is Constitution-based.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><strong><span style="font-family: 'Arial'">Skills</span></strong><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 4882873, member: 57383"] [b]Forest Earthquake Dragon[/b] [B][FONT=Arial]Earthquake Dragon, Forest[/FONT][/B][FONT=Arial] [/FONT][FONT=Arial]Colossal Dragon (Earth) [/FONT][B][FONT=Arial]Hit[/FONT][/B][FONT=Arial] [B]Dice:[/B] 48d12+35 (62 hp) [B]Initiative:[/B] +1 [B]Speed:[/B] ft. ( squares), burrow ft. [B]Armor[/B] [B]Class:[/B] (-8 size, +1 Dex, + natural), touch , flat-footed [B]Base[/B] [B]Attack/Grapple:[/B] +48/+73 [B]Attack:[/B] Claw + melee () [B]Full[/B] [B]Attack:[/B] bite + melee (4d8+17) and 2 claws + melee (4d6+8) and 2 trees + melee (2d8+8) and tail slap + melee (4d6+25) [B]Space/Reach:[/B] 30 ft./ 20 ft. (30 ft. with bite, 40 ft. with trees) [B]Special[/B] [B]Attacks:[/B] breath weapon, crush 4d8+25, earthquake, frightful presence, shockwave, tail sweep 2d8+25 [B]Special[/B] [B]Qualities:[/B] Blindsense 60 ft., darkvision 60 ft., damage resistance 15/epic, keen senses, immunities (ability damage, disease, [/FONT] [FONT=Arial]earth effects, [/FONT][FONT=Arial]energy drain, paralysis, poison, sleep and sonic damage), tremorsense 60 ft., scent, spell resistance 32 [B]Saves:[/B] Fort +, Ref +, Will + [B]Abilities:[/B] Str 45, Dex 13, Con 33, Int 10, Wis 20, Cha 26 [B]Skills:[/B] 408 (51 times 8) [B]Feats:[/B] 17 (7 regular plus 10 epic) [B]Environment:[/B] Temperate forests [B]Organization:[/B] Solitary [B]Challenge[/B] [B]Rating:[/B] [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] [B]Level[/B] [B]Adjustment:[/B] — [I]Description[/I] [/FONT][B][FONT=Arial]Combat[/FONT][/B][FONT=Arial] [/FONT] [B][FONT=Arial]Breath Weapon (Su):[/FONT][/B][FONT=Arial] As a standard action, a forest earthquake dragon can breathe a 120 foot cone of destructive resonance which does 24d10 sonic damage, halved with a successful DC45 Reflex save. Once the dragon breathes, it can not breathe again until 1d4 rounds later.[/FONT] [FONT=Arial] The save DC is Constitution-based.[/FONT] [FONT=Arial] [B]Earthquake (Su): [/B]Once a day a forest earthquake dragon can create a devastating earthquake. This has effects similar to an [I]earthquake[/I] spell, but it affects a 240 ft. spread within a range of 1360 feet, does twice the damage of the spell (200 hit points to structures, or 16d6 to creatures hit by a collapse) and the Reflex DCs to avoid its effects is 42. The save DC is Charisma-based.[/FONT] [FONT=Arial] Note that despite its similarity to an [I]earthquake[/I] spell this is a supernatural effect, not a spell-like ability.[/FONT] [B][FONT=Arial]Frightful Presence[/FONT] (Su):[/B] A forest earthquake dragon can unsettle creatures with its sheer terrifying presence. Whenever the dragon attacks, charges or roars all creatures within 360 feet of a forest earthquake dragon that have less Hit Dice than the dragon must make a Will save against DC42. Those Save DC is Charisma-based. Those that succeed are immune to the dragon's frightful presence for 24 hours, those that fail are panicked for 4d6 rounds if they have 4 or fewer Hit Dice, or shaken for 4d6 rounds if they have 5 or more Hit Dice. Other dragons are immune to Frightful Presence. The save DC is Charisma-based. [FONT=Arial] [B]Shockwave (Su):[/B] By slamming part of its body upon the ground a forest earthquake dragon can produce a 40 ft. spread of devastating vibrations that does 10d6 sonic damage, or 20d6 against brittle or crystalline objects.[/FONT] [FONT=Arial]The Shockwave's spread can extend from an intersection anywhere in the space occupied by the dragon. The Shockwave [/FONT][FONT=Arial]also causes creatures to be stunned for 1 round and deafened for 4d6 rounds. A creature in the area of the Shockwave can negate the stunning and halve both the damage and the duration of the deafness with a successful DC42 Fortitude save. Any creature struck by a Shockwave while standing on the same ground as the Earthquake Dragon must also make a DC42 Reflex save or fall prone.[/FONT] [FONT=Arial] A forest earthquake dragon produces a Shockwave with a move action, during which time it can move normally using its land or burrow speed. It can produce the shockwave at any point on its journey.[/FONT] [FONT=Arial] Three times per day, a forest earthquake dragon can produce a Shockwave as a free action. It can make a regular move-action Shockwave to produce two Shockwaves in the same round.[/FONT] [FONT=Arial] The save DC is Charisma-based. [/FONT][FONT=Arial] [B]Tail-Sweep (Ex):[/B] 2d8+25 damage within a 40 foot semicircle from any intersection on the edge of the forest earthquake dragon's space. [/FONT][FONT=Arial]Reflex DC45 for half damage. [/FONT][FONT=Arial]The save DC is Constitution-based. [/FONT][B][FONT=Arial]Skills[/FONT][/B][FONT=Arial] [/FONT] [/QUOTE]
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