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<blockquote data-quote="Cleon" data-source="post: 4883038" data-attributes="member: 57383"><p>OK, how about these for its primary supernatural attacks? The Shockwave is a modified <em>greater shout</em>, by the way.</p><p></p><p>I'm a bit worried that the DC of its Earthquake power is a bit high, especially the Reflex check to avoid being fatally crushed by a crevice. But then it is supposed to be a personification of a natural cataclysm.<p style="margin-left: 20px"><strong><span style="font-family: 'Arial'">Breath Weapon (Su):</span></strong><span style="font-family: 'Arial'"> As a standard action, a forest earthquake dragon can breathe a 120 foot cone of destructive resonance which does 24d10 sonic damage, halved with a successful DC45 Reflex save. Once the dragon breathes, it can not breathe again until 1d4 rounds later.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Arial'"> The save DC is Constitution-based.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Arial'"> <strong>Earthquake (Su): </strong>Once a day a forest earthquake dragon can create a devastating earthquake. This has effects similar to an <em>earthquake</em> spell, but it affects a 240 ft. spread within a range of 1360 feet, does twice the damage of the spell (200 hit points to structures, or 16d6 to creatures hit by a collapse) and the Reflex DCs to avoid its effects is 42. The save DC is Charisma-based.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Arial'"> Note that despite its similarity to an <em>earthquake</em> spell this is a supernatural effect, not a spell-like ability.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Arial'"> <strong>Shockwave (Su):</strong> By slamming part of its body upon the ground a forest earthquake dragon can produce a 40 ft. spread of devastating vibrations that does 10d6 sonic damage, or 20d6 against brittle or crystalline objects.</span> <span style="font-family: 'Arial'">The Shockwave's spread can extend from an intersection anywhere in the space occupied by the dragon. The Shockwave </span><span style="font-family: 'Arial'">also causes creatures to be stunned for 1 round and deafened for 4d6 rounds. A creature in the area of the Shockwave can negate the stunning and halve both the damage and the duration of the deafness with a successful DC42 Fortitude save. Any creature struck by a Shockwave while standing on the same ground as the Earthquake Dragon must also make a DC42 Reflex save or fall prone.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Arial'"> A forest earthquake dragon produces a Shockwave with a move action, during which time it can move normally using its land or burrow speed. It can produce the shockwave at any point on its journey.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Arial'"> Three times per day, a forest earthquake dragon can produce a Shockwave as a free action. It can make a regular move-action Shockwave to produce two Shockwaves in the same round.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Arial'"> The save DC is Charisma-based.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 4883038, member: 57383"] OK, how about these for its primary supernatural attacks? The Shockwave is a modified [I]greater shout[/I], by the way. I'm a bit worried that the DC of its Earthquake power is a bit high, especially the Reflex check to avoid being fatally crushed by a crevice. But then it is supposed to be a personification of a natural cataclysm.[INDENT][B][FONT=Arial]Breath Weapon (Su):[/FONT][/B][FONT=Arial] As a standard action, a forest earthquake dragon can breathe a 120 foot cone of destructive resonance which does 24d10 sonic damage, halved with a successful DC45 Reflex save. Once the dragon breathes, it can not breathe again until 1d4 rounds later.[/FONT] [FONT=Arial] The save DC is Constitution-based.[/FONT] [FONT=Arial] [B]Earthquake (Su): [/B]Once a day a forest earthquake dragon can create a devastating earthquake. This has effects similar to an [I]earthquake[/I] spell, but it affects a 240 ft. spread within a range of 1360 feet, does twice the damage of the spell (200 hit points to structures, or 16d6 to creatures hit by a collapse) and the Reflex DCs to avoid its effects is 42. The save DC is Charisma-based.[/FONT] [FONT=Arial] Note that despite its similarity to an [I]earthquake[/I] spell this is a supernatural effect, not a spell-like ability.[/FONT] [FONT=Arial] [B]Shockwave (Su):[/B] By slamming part of its body upon the ground a forest earthquake dragon can produce a 40 ft. spread of devastating vibrations that does 10d6 sonic damage, or 20d6 against brittle or crystalline objects.[/FONT] [FONT=Arial]The Shockwave's spread can extend from an intersection anywhere in the space occupied by the dragon. The Shockwave [/FONT][FONT=Arial]also causes creatures to be stunned for 1 round and deafened for 4d6 rounds. A creature in the area of the Shockwave can negate the stunning and halve both the damage and the duration of the deafness with a successful DC42 Fortitude save. Any creature struck by a Shockwave while standing on the same ground as the Earthquake Dragon must also make a DC42 Reflex save or fall prone.[/FONT] [FONT=Arial] A forest earthquake dragon produces a Shockwave with a move action, during which time it can move normally using its land or burrow speed. It can produce the shockwave at any point on its journey.[/FONT] [FONT=Arial] Three times per day, a forest earthquake dragon can produce a Shockwave as a free action. It can make a regular move-action Shockwave to produce two Shockwaves in the same round.[/FONT] [FONT=Arial] The save DC is Charisma-based.[/FONT][/INDENT] [/QUOTE]
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