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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 835856" data-attributes="member: 710"><p>It is not only a question if the MT steps on the toes of some other classes. Here is another example: Imagine a character with the fighting capabilities of, well, a Fighter and the spellcasting abilities of a wizard (a more fair comparision might the capability of a Bard, but with an improved spell list) - do you think that is fair and balancend?</p><p></p><p>The problem is, if the group can use a single character that fulfills (and that not in a bad way) the role of 2 characters, this means the whole adventure & XP design uses wrong assumptions, because the party as a whole has more resources (nearly one pc more) than expected for its size. </p><p>Probably this will not cause the game to break, but it might, in the end, create unexciting adventures because challenges do become less challenging. And this is, well, finally unbalancing and not the results a prestige class should give...</p><p></p><p>Mustrum Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 835856, member: 710"] It is not only a question if the MT steps on the toes of some other classes. Here is another example: Imagine a character with the fighting capabilities of, well, a Fighter and the spellcasting abilities of a wizard (a more fair comparision might the capability of a Bard, but with an improved spell list) - do you think that is fair and balancend? The problem is, if the group can use a single character that fulfills (and that not in a bad way) the role of 2 characters, this means the whole adventure & XP design uses wrong assumptions, because the party as a whole has more resources (nearly one pc more) than expected for its size. Probably this will not cause the game to break, but it might, in the end, create unexciting adventures because challenges do become less challenging. And this is, well, finally unbalancing and not the results a prestige class should give... Mustrum Ridcully [/QUOTE]
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