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General Tabletop Discussion
*Dungeons & Dragons
They butchered the warlock in the new packet
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<blockquote data-quote="Undrave" data-source="post: 9004424" data-attributes="member: 7015698"><p>Fair... but I think Clericand Druid players were also on board... </p><p></p><p>Let's just say : any player who gets a kick out of mastering the Vancian system and 'having the right spells ready'. </p><p></p><p>I don't think the Warlock was ever supposed to 'nova' like a traditional Vancian caster, nor were they designed to have all the answers to every situation. I think they were designed to have reliable at-will damage and a couple of tricks they could pull out. Either utility for out of combat encounter (wether it's from spell slots or incantations) or a spike of damage or some disruption. Tryingt to play a Warlock like a Wizard was always doomed to failiure. I feel the Warlock was almost closer to the Rogue, with spells to replace their expertise.</p></blockquote><p></p>
[QUOTE="Undrave, post: 9004424, member: 7015698"] Fair... but I think Clericand Druid players were also on board... Let's just say : any player who gets a kick out of mastering the Vancian system and 'having the right spells ready'. I don't think the Warlock was ever supposed to 'nova' like a traditional Vancian caster, nor were they designed to have all the answers to every situation. I think they were designed to have reliable at-will damage and a couple of tricks they could pull out. Either utility for out of combat encounter (wether it's from spell slots or incantations) or a spike of damage or some disruption. Tryingt to play a Warlock like a Wizard was always doomed to failiure. I feel the Warlock was almost closer to the Rogue, with spells to replace their expertise. [/QUOTE]
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Community
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They butchered the warlock in the new packet
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