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General Tabletop Discussion
*Dungeons & Dragons
They butchered the warlock in the new packet
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<blockquote data-quote="FitzTheRuke" data-source="post: 9005143" data-attributes="member: 59816"><p>Sure thing! The Fiend goes from this:</p><p></p><p>FIEND PACT</p><p>Fiend Expanded Spells</p><p>Spell Level Spells</p><p>1st burning hands, command</p><p>2nd blindness/deafness, scorching ray</p><p>3rd fireball, stinking cloud</p><p>ETC</p><p>Dark One’s Blessing. Starting at 1st level, when you reduce a hostile creature to 0 HP...</p><p>Dark One’s Own Luck. Starting at 6th level, you can call on your patron to alter fate...</p><p>ETC</p><p></p><p>to this:</p><p></p><p>Fiend</p><p>3RD LEVEL: PATRON SPELLS</p><p>FIEND SPELLS</p><p>Warlock Level Spells</p><p>3rd Burning Hands, Command</p><p>5th Scorching Ray, Suggestion</p><p>9th Fear, Stinking Cloud</p><p>ETC</p><p>3RD LEVEL: DARK ONE’S BLESSING. When you reduce an enemy to 0 HP or an enemy drops to 0 HP within 5 ft of you...</p><p>6TH LEVEL: DARK ONE’S OWN LUCK. You can call on your fiendish patron...</p><p>ETC</p><p></p><p>So the Celestial goes from this:</p><p></p><p>CELESTIAL PACT</p><p>Celestial Expanded Spells</p><p>Spell Level Spells</p><p>1st cure wounds, guiding bolt</p><p>2nd flaming sphere, lesser restoration</p><p>3rd daylight, revivify</p><p>ETC</p><p>Bonus Cantrips. At 1st level, you learn the light and sacred flame cantrips...</p><p>Healing Light. At 1st level, you gain the ability to channel celestial energy to heal wounds. You have a pool of d6s that you spend to fuel this healing...</p><p>Radiant Soul. Starting at 6th level, your link to the Celestial allows you to...</p><p>ETC</p><p></p><p>to this:</p><p></p><p>Celestial</p><p>3RD LEVEL: PATRON SPELLS</p><p>CELESTIAL SPELLS</p><p>3rd Light, Sacred Flame</p><p>3rd Cure Wounds, Guiding Bolt</p><p>5th Flaming Sphere, Lesser Restoration</p><p>9th Daylight, Revivify</p><p>ETC</p><p>3RD LEVEL: HEALING LIGHT. You gain the ability to channel celestial energy to heal wounds. You have a pool of d6s that you spend to fuel this healing...</p><p>6TH LEVEL: RADIANT SOUL. Your link to the Celestial allows you to...</p><p>ETC</p><p></p><p>Hope that helps!</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9005143, member: 59816"] Sure thing! The Fiend goes from this: FIEND PACT Fiend Expanded Spells Spell Level Spells 1st burning hands, command 2nd blindness/deafness, scorching ray 3rd fireball, stinking cloud ETC Dark One’s Blessing. Starting at 1st level, when you reduce a hostile creature to 0 HP... Dark One’s Own Luck. Starting at 6th level, you can call on your patron to alter fate... ETC to this: Fiend 3RD LEVEL: PATRON SPELLS FIEND SPELLS Warlock Level Spells 3rd Burning Hands, Command 5th Scorching Ray, Suggestion 9th Fear, Stinking Cloud ETC 3RD LEVEL: DARK ONE’S BLESSING. When you reduce an enemy to 0 HP or an enemy drops to 0 HP within 5 ft of you... 6TH LEVEL: DARK ONE’S OWN LUCK. You can call on your fiendish patron... ETC So the Celestial goes from this: CELESTIAL PACT Celestial Expanded Spells Spell Level Spells 1st cure wounds, guiding bolt 2nd flaming sphere, lesser restoration 3rd daylight, revivify ETC Bonus Cantrips. At 1st level, you learn the light and sacred flame cantrips... Healing Light. At 1st level, you gain the ability to channel celestial energy to heal wounds. You have a pool of d6s that you spend to fuel this healing... Radiant Soul. Starting at 6th level, your link to the Celestial allows you to... ETC to this: Celestial 3RD LEVEL: PATRON SPELLS CELESTIAL SPELLS 3rd Light, Sacred Flame 3rd Cure Wounds, Guiding Bolt 5th Flaming Sphere, Lesser Restoration 9th Daylight, Revivify ETC 3RD LEVEL: HEALING LIGHT. You gain the ability to channel celestial energy to heal wounds. You have a pool of d6s that you spend to fuel this healing... 6TH LEVEL: RADIANT SOUL. Your link to the Celestial allows you to... ETC Hope that helps! [/QUOTE]
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They butchered the warlock in the new packet
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