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They came in search of paradise character
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<blockquote data-quote="sumi" data-source="post: 1720237" data-attributes="member: 16755"><p><a href="http://www.enworld.org/forums/showthread.php?t=98470" target="_blank">http://www.enworld.org/forums/showthread.php?t=98470</a></p><p></p><p><strong>Gaelle</strong> </p><p></p><p><strong>3rd level Human Ranger</strong></p><p></p><p>She was created with 4d6 roll up, dropping the lowest die.</p><p></p><p>Str 17</p><p>Dex 17 </p><p>Con 16</p><p>Int 12</p><p>Wis 13</p><p>Cha 10</p><p></p><p>Fort +7, Ref +7, Will +3</p><p></p><p>BAB/grapple +3/+6</p><p>AC 16, touch 13, flatfooted 13</p><p>HD 3d8 +9, 26hp</p><p>Int +3</p><p></p><p>Att: +7 (Composite longbow +1 Str 1d8+1), 20/x3 or Longspear +6 (1d8+4)</p><p>Full attack: +5/+5 Rapid shot - Composite longbow(1d8+1) </p><p></p><p>Feats: Point blank shot, Precise shot, Weapon focus : Longbow</p><p>Class abilities: Track, Favoured enemy - Human, Wild empathy, Rapid shot Endurance</p><p></p><p>Skills: Survival +9, Knowledge: Nature +8, Hide +8, Move quietly +9, Craft: Bowyer +9, Craft: Maps +2, Climb +6, Jump +8, Search +3, Spot +7, Tumble +8</p><p></p><p>Equipment of note: +1 Cloak of resistance, Composite Longbow +1 Str, Materwork artisan tools for making bow and arrows</p><p></p><p><strong>Combat notes</strong></p><p></p><p>Rule 1 - Do not get into front rank</p><p>Rule 2 - Stand back and shoot point blank with precise shot and rapid shot</p><p>Rule 3 - If attacked find 5' step back and shoot with rapid shot.</p><p>Rule 4 - If trapped, tumble out and shoot from 10', hopefully with another party member to intercept if they do not go down.</p><p>Rule 5 - Do not get angry and shoot dead a merchant in the centre of town, in broad daylight on a busy street, when he tries to run you over. OOOps</p></blockquote><p></p>
[QUOTE="sumi, post: 1720237, member: 16755"] [url]http://www.enworld.org/forums/showthread.php?t=98470[/url] [B]Gaelle[/B] [B]3rd level Human Ranger[/B] She was created with 4d6 roll up, dropping the lowest die. Str 17 Dex 17 Con 16 Int 12 Wis 13 Cha 10 Fort +7, Ref +7, Will +3 BAB/grapple +3/+6 AC 16, touch 13, flatfooted 13 HD 3d8 +9, 26hp Int +3 Att: +7 (Composite longbow +1 Str 1d8+1), 20/x3 or Longspear +6 (1d8+4) Full attack: +5/+5 Rapid shot - Composite longbow(1d8+1) Feats: Point blank shot, Precise shot, Weapon focus : Longbow Class abilities: Track, Favoured enemy - Human, Wild empathy, Rapid shot Endurance Skills: Survival +9, Knowledge: Nature +8, Hide +8, Move quietly +9, Craft: Bowyer +9, Craft: Maps +2, Climb +6, Jump +8, Search +3, Spot +7, Tumble +8 Equipment of note: +1 Cloak of resistance, Composite Longbow +1 Str, Materwork artisan tools for making bow and arrows [B]Combat notes[/B] Rule 1 - Do not get into front rank Rule 2 - Stand back and shoot point blank with precise shot and rapid shot Rule 3 - If attacked find 5' step back and shoot with rapid shot. Rule 4 - If trapped, tumble out and shoot from 10', hopefully with another party member to intercept if they do not go down. Rule 5 - Do not get angry and shoot dead a merchant in the centre of town, in broad daylight on a busy street, when he tries to run you over. OOOps [/QUOTE]
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