Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
"They Rode to Perdition" starring Arcade's Gang (D&D/Boot Hill)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silver Moon" data-source="post: 2091349" data-attributes="member: 8530"><p><strong>Chapter 77, “The Streets of London”, February 16th, 1882:</strong></p><p></p><p>Morgana leads the group north of the city to some farmlands where they locate a farmer who owns a wagon, two draft horses and enough hay to fill the wagon. They offer him 50 pounds for a one-night rental of the wagon and horses and explain where he will be able to find them in the morning. He expresses some concern about collateral until Arcade produces a passport identifying himself as Josiah Arcadiam, son of Lord Arcadiam and comments, “If there’s any damage to the animals or wagon you can file a claim with my brother William at our London office.”</p><p></p><p>The gang piles into the back of the wagon while Arcade and Morgana alternate in using their druidic animal handling skills to lead the animals towards the zoo. They arrive back well after the zoo’s official closing hours but notice that the pair of protesters are still outside handing leaflets to passers by. Arcade comments, “It’ll be several hours until that ship gets there, should we wait?” Morgana replies, “No, we don’t know how much time this will take, we should get going.” Arcade mutters, “She said the same thing on our wedding night.” </p><p></p><p>Scott is ready and anxious to depart, and loads his suitcases up towards the front of the wagon. The horses begin to panic when they see Jumbo but Morgana manages to calm them down. They locate some ‘blinders’ to position on the animals to keep them focused forward rather than at the large animal that will be following them. </p><p></p><p>Coaxed by a wagonload of fresh hay, Jumbo heads out from his cage and follows it through the zoo. They reach the main gate, which the Chief Zookeeper opens to let them out. Both protesters head immediately over and demand to know what is going on. Louie whispers to Arcade, “Try telling them that you’re taking him out to be cleaned.” </p><p></p><p>Morgana says to the main protestor “I'm taking it home to my workshop, my dear. "I'll fix it up there. Then I'll bring it back here." The men just continue to stand there staring. Hank comments, “What was Barnum worried about? Those guys make Sam look assertive by comparison.” Arcade says, “I still think we should have disguised it.” Morgana replies, “There wasn’t enough time for me to knit him a hat.” Arcade replies, “We could have put a dress and wig on him, they would have just thought that he was Queen Victoria.”</p><p></p><p>They don’t know what to say in response and the Gang attempts to make a quick getaway, or rather, as quick a getaway as is possible with a seven-ton elephant. They head out into the streets, pulling the wagon with Jumbo following. They get odd looks from passersby but nobody attempts to stop them. “Taking an elephant through the streets is sure attracting attention,” Louie comments. Arcade replies, “Don’t go blaming Jumbo, I think it’s you who they’re staring at.” </p><p></p><p>A man dressed as a British soldier does asks, “What is going on?” Hank replies, “It followed us home so we’ve decided to keep him.” Morgana shows him the copies of the sale paperwork from the Zoo and Barnum. “I guess it’s legitimate,” he says and wanders off. Hank says, “This doing things legally seems odd.” “That was easy,” Sam states. Arcade replies, “Only until he tells his superiors and it then goes up the line. If Queen Victoria really wants this creature to stay in England we might have trouble.” “Best that we hurry,” Hank comments. </p><p></p><p>They pick up the pace and Jumbo moves along faster. They head southeast, through Russell Square and onward, going by the Lincoln’s Inn Fields and the Drury Lane Theatre, turning east onto Fleet Street. When they have gone about a little more than a mile and are approaching The Temple and Gardens, Jumbo stops and sits down in the middle of Fleet Street. Morgana casts a speak with animals and determines that he is tired. The trainer Scott says, “That’s no surprise, this is more walking than he’s done in ages.” [DM’s Note: Back in our history, when Barnum tried to move out of London he did the same thing, sitting down on the streets and refusing to budge.]</p><p></p><p>They are unable to tempt him to move with hay so Arcade sends Sam and Louie out to find some fruit or sweets to try to coax him to move. He and Morgana are now both out of Speak with Animal spells so he suggests that they meditate for more spells. Hank says, “I’ll stay here and guard the elephant.” Everyone laughs at that and Arcade asks Hank “Do you think somebody is going to steal a seven-ton elephant?” He replies, “Why not, we did.” Morgana interjects, “We didn’t steal him, we have a receipt.” </p><p></p><p>Louie and Sam engage in interesting negotiations at several restaurants in an attempt to buy food. They eventually make their way back with a bag of apples, several bunches of carrots, a five-pound bag of sugar and a bouquet of flowers. Jumbo shows an interest in what they have, but not enough of an interest to get up. A crowd has gathered. </p><p></p><p><strong>February 17th, 1882:</strong></p><p></p><p>It is shortly after midnight when Arcade and Morgana finish studying their spells. Morgana talks to Jumbo first, trying to convince him to get up. A group of soldiers arrive to “move the traffic blocking impediment off of the street”. Morgana uses this to her advantage to play her own version of ‘Good Cop/Bad Cop’, convincing Jumbo that the men may harm him unless he moves. She then lets him sample some of the sugar. </p><p></p><p>Jumbo rises to his feet and the wagon is urged onward. Morgana begins singing a bardic song, interspersed with lyrics to convince the soldiers not to follow, that they have accomplished their mission. One player mutters, “Ah yes, the old Jedi mind trick. Move right along, these aren’t the elephants you’re looking for.” </p><p></p><p>They manage to get her to keep moving west, soon reaching the Thames River, which they walk alongside. They continue for another hour-and-a-half. By this point they are in the east suburbs of the city. They’ve managed to stretch the food as long as they can, but eventually run out. Jumbo is tired again, and without the added incentive of the food, decides to stop. Arcade casts a spell and talks to him, concluding, “This elephant isn’t going to go any further.” </p><p></p><p>“What do we do now?” Louie asks. “Might as well just wait here for the ship to arrive,” Arcade comments. Sam points out “There aren’t any docks around here.” Arcade replies, “So what, we’ll improvise. Elephants can swim.”</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 2091349, member: 8530"] [B]Chapter 77, “The Streets of London”, February 16th, 1882:[/B] Morgana leads the group north of the city to some farmlands where they locate a farmer who owns a wagon, two draft horses and enough hay to fill the wagon. They offer him 50 pounds for a one-night rental of the wagon and horses and explain where he will be able to find them in the morning. He expresses some concern about collateral until Arcade produces a passport identifying himself as Josiah Arcadiam, son of Lord Arcadiam and comments, “If there’s any damage to the animals or wagon you can file a claim with my brother William at our London office.” The gang piles into the back of the wagon while Arcade and Morgana alternate in using their druidic animal handling skills to lead the animals towards the zoo. They arrive back well after the zoo’s official closing hours but notice that the pair of protesters are still outside handing leaflets to passers by. Arcade comments, “It’ll be several hours until that ship gets there, should we wait?” Morgana replies, “No, we don’t know how much time this will take, we should get going.” Arcade mutters, “She said the same thing on our wedding night.” Scott is ready and anxious to depart, and loads his suitcases up towards the front of the wagon. The horses begin to panic when they see Jumbo but Morgana manages to calm them down. They locate some ‘blinders’ to position on the animals to keep them focused forward rather than at the large animal that will be following them. Coaxed by a wagonload of fresh hay, Jumbo heads out from his cage and follows it through the zoo. They reach the main gate, which the Chief Zookeeper opens to let them out. Both protesters head immediately over and demand to know what is going on. Louie whispers to Arcade, “Try telling them that you’re taking him out to be cleaned.” Morgana says to the main protestor “I'm taking it home to my workshop, my dear. "I'll fix it up there. Then I'll bring it back here." The men just continue to stand there staring. Hank comments, “What was Barnum worried about? Those guys make Sam look assertive by comparison.” Arcade says, “I still think we should have disguised it.” Morgana replies, “There wasn’t enough time for me to knit him a hat.” Arcade replies, “We could have put a dress and wig on him, they would have just thought that he was Queen Victoria.” They don’t know what to say in response and the Gang attempts to make a quick getaway, or rather, as quick a getaway as is possible with a seven-ton elephant. They head out into the streets, pulling the wagon with Jumbo following. They get odd looks from passersby but nobody attempts to stop them. “Taking an elephant through the streets is sure attracting attention,” Louie comments. Arcade replies, “Don’t go blaming Jumbo, I think it’s you who they’re staring at.” A man dressed as a British soldier does asks, “What is going on?” Hank replies, “It followed us home so we’ve decided to keep him.” Morgana shows him the copies of the sale paperwork from the Zoo and Barnum. “I guess it’s legitimate,” he says and wanders off. Hank says, “This doing things legally seems odd.” “That was easy,” Sam states. Arcade replies, “Only until he tells his superiors and it then goes up the line. If Queen Victoria really wants this creature to stay in England we might have trouble.” “Best that we hurry,” Hank comments. They pick up the pace and Jumbo moves along faster. They head southeast, through Russell Square and onward, going by the Lincoln’s Inn Fields and the Drury Lane Theatre, turning east onto Fleet Street. When they have gone about a little more than a mile and are approaching The Temple and Gardens, Jumbo stops and sits down in the middle of Fleet Street. Morgana casts a speak with animals and determines that he is tired. The trainer Scott says, “That’s no surprise, this is more walking than he’s done in ages.” [DM’s Note: Back in our history, when Barnum tried to move out of London he did the same thing, sitting down on the streets and refusing to budge.] They are unable to tempt him to move with hay so Arcade sends Sam and Louie out to find some fruit or sweets to try to coax him to move. He and Morgana are now both out of Speak with Animal spells so he suggests that they meditate for more spells. Hank says, “I’ll stay here and guard the elephant.” Everyone laughs at that and Arcade asks Hank “Do you think somebody is going to steal a seven-ton elephant?” He replies, “Why not, we did.” Morgana interjects, “We didn’t steal him, we have a receipt.” Louie and Sam engage in interesting negotiations at several restaurants in an attempt to buy food. They eventually make their way back with a bag of apples, several bunches of carrots, a five-pound bag of sugar and a bouquet of flowers. Jumbo shows an interest in what they have, but not enough of an interest to get up. A crowd has gathered. [B]February 17th, 1882:[/B] It is shortly after midnight when Arcade and Morgana finish studying their spells. Morgana talks to Jumbo first, trying to convince him to get up. A group of soldiers arrive to “move the traffic blocking impediment off of the street”. Morgana uses this to her advantage to play her own version of ‘Good Cop/Bad Cop’, convincing Jumbo that the men may harm him unless he moves. She then lets him sample some of the sugar. Jumbo rises to his feet and the wagon is urged onward. Morgana begins singing a bardic song, interspersed with lyrics to convince the soldiers not to follow, that they have accomplished their mission. One player mutters, “Ah yes, the old Jedi mind trick. Move right along, these aren’t the elephants you’re looking for.” They manage to get her to keep moving west, soon reaching the Thames River, which they walk alongside. They continue for another hour-and-a-half. By this point they are in the east suburbs of the city. They’ve managed to stretch the food as long as they can, but eventually run out. Jumbo is tired again, and without the added incentive of the food, decides to stop. Arcade casts a spell and talks to him, concluding, “This elephant isn’t going to go any further.” “What do we do now?” Louie asks. “Might as well just wait here for the ship to arrive,” Arcade comments. Sam points out “There aren’t any docks around here.” Arcade replies, “So what, we’ll improvise. Elephants can swim.” [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
"They Rode to Perdition" starring Arcade's Gang (D&D/Boot Hill)
Top