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General Tabletop Discussion
*Dungeons & Dragons
They're back: Return of the Slivers. [Updated 24/8-2005: Beware the Overlord!]
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<blockquote data-quote="Mental Duck" data-source="post: 2355033" data-attributes="member: 33506"><p></p><p> </p><p><span style="color: red">Well, I don't know for sure, I think a wizard that uses the polymorph spell often and has the natural spell feat or the silent and still spell feat can win from a small party of slivers. I'll explain: the wizard's AC will increase a lot, natural armor bonus of the polymorph spell and some of the slivers shared abilities (talon sliver, quick sliver & armor sliver (of the slivers that are already written down here)), while only one sliver can increase the other sliver's attack bonus (muscle sliver). So, while the wizard's AC wil be very high, the sliver's attack bonus won't be high, and in addition to some wizard spells, the wizard's AC will be even higher, this meaning, that the slivers will have a VERY hard time hitting the wizard, while the wizard will be able (with some defensive casting) to fireball the slivers into oblivion (most low-level slivers won't survive one or two fireballs I guess). So, my point is that a wizard that uses the polymorph spell often will be able to take down a small troupe (and with small I mean 20 or so) of slivers all by himself (the slivers consisting of worker and specialist slivers, since I don't know what the abilities of the noble slivers are).</span></p><p> </p><p></p><p> </p><p><span style="color: red">omg, I misread, I thought you were just sighing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> . Well, thanks for repeating.</span></p><p> </p><p><span style="color: aqua"></span></p><p> <span style="color: aqua"></span></p><p><span style="color: aqua"><span style="color: red">thanks a lot! It's not what I meant but it gets the job done!</span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: red">I also went through the stats of the slivers and found some mistakes... Most of them were probably made through typos or minor miscalculations,... I'll post the ones I found here...</span></span></span></span></span></p><p> <span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: red">Remember that these errata assume that all the abilities for the slivers are right.</span></span></span></span></span></span></p><p> <span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: #ff0000"><span style="color: red">Protosliver:</span><span style="color: #cccccc"> <span style="color: red">Her attack should be claw +0 and her full attack should be claw +0 & bite -5.</span></span></span></span></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: #ff0000"><span style="color: #cccccc"><span style="color: red">Metallic Sliver:</span><span style="color: #cccccc"> <span style="color: red">I believe her skills are all messed up, might want to take a look at them.</span></span></span></span></span></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: #ff0000"><span style="color: #cccccc"><span style="color: red">Muscle Sliver:</span><span style="color: #cccccc"> <span style="color: red">Her saves are off, they should be +3/+2/+4.</span></span></span></span></span></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: #ff0000"><span style="color: #cccccc"><span style="color: red">Crypt Sliver:</span><span style="color: #cccccc"> <span style="color: red">Her damage is wrong, I presume claws deal base damage + 1 1/2 Str modifier, so the claw damage should be 1d6+4. Her saves are off too, they should be +1/+2/+4.</span></span></span></span></span></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: #ff0000"><span style="color: #cccccc"><span style="color: red">Armor Sliver:</span><span style="color: #cccccc"> <span style="color: red">Her touch AC is wrong and should be 12.</span></span></span></span></span></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: #ff0000"><span style="color: #cccccc"><span style="color: red">Mindwhip Sliver:</span><span style="color: #cccccc"> <span style="color: red">Her base attack/grapple entry should be +4/+10. Her attack should be claw +6 and her full attack should be claw +6 & bite +1. Her skills too are a bit wrong and should be Listen +9 & Spot +9. Also, you forgot to write down the save DC of the Detect Thoughts psi-like ability, it's DC 14.</span></span></span></span></span></span></span></span></span></p><p><span style="color: aqua"><span style="color: red"><span style="color: red"><span style="color: #cccccc"><span style="color: #cccccc"><span style="color: #ff0000"><span style="color: #cccccc"><span style="color: red">Mnemonic Sliver:</span><span style="color: #cccccc"> <span style="color: red">I believe the damage die of her claw & bite attacks are wrong and should be 1d6 & 1d4. Also, you forgot to write down the save DC of the Detect Thoughts psi-like ability, it's DC 14.</span></span></span></span> </span></span></span></span></span></p><p> <span style="color: aqua"><span style="color: red"></span></span></p><p><span style="color: aqua"><span style="color: red">It could be that some things are wrong, I didn't double-check them... But I think they should all be right now...</span></span></p><p> <span style="color: aqua"><span style="color: red"></span></span></p><p><span style="color: aqua"><span style="color: red">Oh, and one last idea, I suggest giving the hunter sliver a +4 racial bonus to survival checks (like the ordinary wolf I believe), 'cause a hunter/tracker with a +0 on search checks and a +1 on survival checks, isn't going to track a lot... I'd even consider making this +4 bonus a part of the shared ability.</span></span></p><p> <span style="color: aqua"><span style="color: red"></span></span></p><p><span style="color: aqua"><span style="color: red">Thanks again for your time...</span></span></p><p><span style="color: aqua"><span style="color: red">And hope to be of help...</span></span></p><p> <span style="color: aqua"><span style="color: red"></span></span></p><p><span style="color: aqua"><span style="color: red">Mental...</span></span></p><p> <span style="color: aqua"></span></p><p><span style="color: aqua"></span></p></blockquote><p></p>
[QUOTE="Mental Duck, post: 2355033, member: 33506"] [color=#cccccc][/color] [color=red]Well, I don't know for sure, I think a wizard that uses the polymorph spell often and has the natural spell feat or the silent and still spell feat can win from a small party of slivers. I'll explain: the wizard's AC will increase a lot, natural armor bonus of the polymorph spell and some of the slivers shared abilities (talon sliver, quick sliver & armor sliver (of the slivers that are already written down here)), while only one sliver can increase the other sliver's attack bonus (muscle sliver). So, while the wizard's AC wil be very high, the sliver's attack bonus won't be high, and in addition to some wizard spells, the wizard's AC will be even higher, this meaning, that the slivers will have a VERY hard time hitting the wizard, while the wizard will be able (with some defensive casting) to fireball the slivers into oblivion (most low-level slivers won't survive one or two fireballs I guess). So, my point is that a wizard that uses the polymorph spell often will be able to take down a small troupe (and with small I mean 20 or so) of slivers all by himself (the slivers consisting of worker and specialist slivers, since I don't know what the abilities of the noble slivers are).[/color] [color=aqua][color=#cccccc][/color][/color][color=#cccccc][/color] [color=red]omg, I misread, I thought you were just sighing :D . Well, thanks for repeating.[/color] [color=aqua][color=#cccccc][/color] [color=red]thanks a lot! It's not what I meant but it gets the job done! [color=red] [color=#cccccc][/color] [color=#cccccc][color=red]I also went through the stats of the slivers and found some mistakes... Most of them were probably made through typos or minor miscalculations,... I'll post the ones I found here...[/color] [color=#cccccc][color=red]Remember that these errata assume that all the abilities for the slivers are right.[/color][/color] [color=#cccccc][color=#ff0000][color=red]Protosliver:[/color][color=#cccccc] [color=red]Her attack should be claw +0 and her full attack should be claw +0 & bite -5.[/color][/color] [color=#cccccc][color=red]Metallic Sliver:[/color][color=#cccccc] [color=red]I believe her skills are all messed up, might want to take a look at them.[/color][/color][/color] [color=#cccccc][color=red]Muscle Sliver:[/color][color=#cccccc] [color=red]Her saves are off, they should be +3/+2/+4.[/color][/color][/color] [color=#cccccc][color=red]Crypt Sliver:[/color][color=#cccccc] [color=red]Her damage is wrong, I presume claws deal base damage + 1 1/2 Str modifier, so the claw damage should be 1d6+4. Her saves are off too, they should be +1/+2/+4.[/color][/color][/color] [color=#cccccc][color=red]Armor Sliver:[/color][color=#cccccc] [color=red]Her touch AC is wrong and should be 12.[/color][/color][/color] [color=#cccccc][color=red]Mindwhip Sliver:[/color][color=#cccccc] [color=red]Her base attack/grapple entry should be +4/+10. Her attack should be claw +6 and her full attack should be claw +6 & bite +1. Her skills too are a bit wrong and should be Listen +9 & Spot +9. Also, you forgot to write down the save DC of the Detect Thoughts psi-like ability, it's DC 14.[/color][/color][/color] [color=#cccccc][color=red]Mnemonic Sliver:[/color][color=#cccccc] [color=red]I believe the damage die of her claw & bite attacks are wrong and should be 1d6 & 1d4. Also, you forgot to write down the save DC of the Detect Thoughts psi-like ability, it's DC 14.[/color][/color][/color][/color] [/color][/color][/color] It could be that some things are wrong, I didn't double-check them... But I think they should all be right now... Oh, and one last idea, I suggest giving the hunter sliver a +4 racial bonus to survival checks (like the ordinary wolf I believe), 'cause a hunter/tracker with a +0 on search checks and a +1 on survival checks, isn't going to track a lot... I'd even consider making this +4 bonus a part of the shared ability. Thanks again for your time... And hope to be of help... Mental...[/color] [/color] [/QUOTE]
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They're back: Return of the Slivers. [Updated 24/8-2005: Beware the Overlord!]
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