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They're back: Return of the Slivers. [Updated 24/8-2005: Beware the Overlord!]
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<blockquote data-quote="Krishnath" data-source="post: 2462680" data-attributes="member: 56"><p><span style="color: aqua">Want to know how utterly badass a sliver swarm is? Here are two sample swarms using the mob template from the DMG2.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Bonus: Sample Sliver Swarms! </span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Swarm I consists of 10 winged slivers, 10 muscle slivers, 10 clot slivers, and 10 talon slivers.</span></p><p><span style="color: aqua">Swarm II consists of 10 armor slivers, 10 crystalline slivers, 10 plated slivers, and 10 quick slivers, </span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Swarm I . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CR 8</strong> </span></p><p><span style="color: aqua">N Gargantuan Aberration (extraplanar, mob of medium aberrations, sliver)</span></p><p><span style="color: aqua"><strong>Init:</strong> +1; <strong>Senses:</strong> Darkvision 120’, low-light vision 60’, blind sense 60’, Listen +3, Spot +3,</span></p><p><span style="color: aqua"><strong>AC:</strong> 10 (-4 size +1 Dex, +3 natural), touch 7, flat-footed 9,</span></p><p><span style="color: aqua"><strong>Hp:</strong> 465 (30 HD); fast healing 30;</span></p><p><span style="color: aqua"><strong>Resist:</strong> +4 on saves against mind-influencing effects.</span></p><p><span style="color: aqua"><strong>Fort:</strong> +20; <strong>Ref:</strong> +10; <strong>Will:</strong> +17;</span></p><p><span style="color: aqua"><strong>Speed:</strong> 20’ (4 squares); climb 20’; fly 20’ (average)</span></p><p><span style="color: aqua"><strong>Melee:</strong> Mob (5d6)</span></p><p><span style="color: aqua"><strong>Space:</strong> 20’; <strong>Reach:</strong> 0’</span></p><p><span style="color: aqua"><strong>Base Atk:</strong> +22: <strong>Grp:</strong> +49. (+4 racial)</span></p><p><span style="color: aqua"><strong>Atk Options:</strong> Expert grappler, trample 2d6+16</span></p><p><span style="color: aqua"><strong>Abilities:</strong> Str 33, Dex 13, Con 33, Int 6, Wis 10, Cha 8,</span></p><p><span style="color: aqua"><strong>SQ:</strong> Mob anatomy, shared abilities, sliver traits,</span></p><p><span style="color: aqua"><strong>Feats:</strong> Alertness, Bull Rush (b), Combat Reflexes, Dodge (b), Flyby Attack (b), Improved Overrun (b), Mobility (b), </span></p><p><span style="color: aqua"><strong>Skills:</strong> Balance +2, Climb +21, Jump +13, Listen +3, Spot +3, Swim +13,</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Swarm II . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CR 8</strong> </span></p><p><span style="color: aqua">N Gargantuan Aberration (extraplanar, mob of medium aberrations, sliver)</span></p><p><span style="color: aqua"><strong>Init:</strong> +12; Senses: Darkvision 120’, low-light vision 60’, blind sense 60’, Listen +5, Spot +5,</span></p><p><span style="color: aqua"><strong>AC:</strong> 40 (-4 size +12 Dex, +23 natural), touch 17, flat-footed 29, blur,</span></p><p><span style="color: aqua"><strong>Hp:</strong> 225 (30 HD);</span></p><p><span style="color: aqua"><strong>Resist:</strong> +4 on saves against mind-influencing effects, SR 31,</span></p><p><span style="color: aqua"><strong>Fort:</strong> +11; <strong>Ref:</strong> +22; <strong>Will:</strong> +17;</span></p><p><span style="color: aqua"><strong>Speed:</strong> 20’ (4 squares); climb 20’; </span></p><p><span style="color: aqua"><strong>Melee:</strong> Mob (5d6)</span></p><p><span style="color: aqua"><strong>Space:</strong> 20’; <strong>Reach:</strong> 0’</span></p><p><span style="color: aqua"><strong>Base Atk:</strong> +22: <strong>Grp:</strong> +40. (+4 racial)</span></p><p><span style="color: aqua"><strong>Atk Options:</strong> Expert grappler, trample 2d6+3</span></p><p><span style="color: aqua"><strong>Abilities:</strong> Str 15, Dex 35, Con 15, Int 8, Wis 10, Cha 10,</span></p><p><span style="color: aqua"><strong>SQ:</strong> Mob anatomy, shared abilities, sliver traits,</span></p><p><span style="color: aqua"><strong>Feats:</strong> Agile, Alertness, Bull Rush (b), Combat Reflexes, Improved Overrun (b), Run (b), Toughness (b) (x10),</span></p><p><span style="color: aqua"><strong>Skills:</strong> Balance +15, Climb +11, Escape Artist +15, Jump +3, Listen +5, Move Silently +13, Spot +5, Swim +3, Tumble +13,</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">In short, a pair of really though CR 8 encounters. Now, try adding them together. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 2462680, member: 56"] [color=aqua]Want to know how utterly badass a sliver swarm is? Here are two sample swarms using the mob template from the DMG2. - Bonus: Sample Sliver Swarms! Swarm I consists of 10 winged slivers, 10 muscle slivers, 10 clot slivers, and 10 talon slivers. Swarm II consists of 10 armor slivers, 10 crystalline slivers, 10 plated slivers, and 10 quick slivers, [B]Swarm I . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CR 8[/B] N Gargantuan Aberration (extraplanar, mob of medium aberrations, sliver) [B]Init:[/B] +1; [B]Senses:[/B] Darkvision 120’, low-light vision 60’, blind sense 60’, Listen +3, Spot +3, [B]AC:[/B] 10 (-4 size +1 Dex, +3 natural), touch 7, flat-footed 9, [B]Hp:[/B] 465 (30 HD); fast healing 30; [B]Resist:[/B] +4 on saves against mind-influencing effects. [B]Fort:[/B] +20; [B]Ref:[/B] +10; [B]Will:[/B] +17; [B]Speed:[/B] 20’ (4 squares); climb 20’; fly 20’ (average) [B]Melee:[/B] Mob (5d6) [B]Space:[/B] 20’; [B]Reach:[/B] 0’ [B]Base Atk:[/B] +22: [B]Grp:[/B] +49. (+4 racial) [B]Atk Options:[/B] Expert grappler, trample 2d6+16 [B]Abilities:[/B] Str 33, Dex 13, Con 33, Int 6, Wis 10, Cha 8, [B]SQ:[/B] Mob anatomy, shared abilities, sliver traits, [B]Feats:[/B] Alertness, Bull Rush (b), Combat Reflexes, Dodge (b), Flyby Attack (b), Improved Overrun (b), Mobility (b), [B]Skills:[/B] Balance +2, Climb +21, Jump +13, Listen +3, Spot +3, Swim +13, [B]Swarm II . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CR 8[/B] N Gargantuan Aberration (extraplanar, mob of medium aberrations, sliver) [B]Init:[/B] +12; Senses: Darkvision 120’, low-light vision 60’, blind sense 60’, Listen +5, Spot +5, [B]AC:[/B] 40 (-4 size +12 Dex, +23 natural), touch 17, flat-footed 29, blur, [B]Hp:[/B] 225 (30 HD); [B]Resist:[/B] +4 on saves against mind-influencing effects, SR 31, [B]Fort:[/B] +11; [B]Ref:[/B] +22; [B]Will:[/B] +17; [B]Speed:[/B] 20’ (4 squares); climb 20’; [B]Melee:[/B] Mob (5d6) [B]Space:[/B] 20’; [B]Reach:[/B] 0’ [B]Base Atk:[/B] +22: [B]Grp:[/B] +40. (+4 racial) [B]Atk Options:[/B] Expert grappler, trample 2d6+3 [B]Abilities:[/B] Str 15, Dex 35, Con 15, Int 8, Wis 10, Cha 10, [B]SQ:[/B] Mob anatomy, shared abilities, sliver traits, [B]Feats:[/B] Agile, Alertness, Bull Rush (b), Combat Reflexes, Improved Overrun (b), Run (b), Toughness (b) (x10), [B]Skills:[/B] Balance +15, Climb +11, Escape Artist +15, Jump +3, Listen +5, Move Silently +13, Spot +5, Swim +3, Tumble +13, - In short, a pair of really though CR 8 encounters. Now, try adding them together. :][/color] [/QUOTE]
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