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They're back: Return of the Slivers. [Updated 24/8-2005: Beware the Overlord!]
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<blockquote data-quote="Krishnath" data-source="post: 2480613" data-attributes="member: 56"><p><span style="color: aqua">And now the Toxin sliver. The Queen will arrive next week.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong><u>Sliver, Toxin</u> </strong></span></p><p><span style="color: aqua"><strong>Large Aberration (Extraplanar, Sliver) </strong></span></p><p><span style="color: aqua"><strong>Hit Dice:</strong> 12d8+48 (102 hp)</span></p><p><span style="color: aqua"><strong>Initiative:</strong> +1</span></p><p><span style="color: aqua"><strong>Speed:</strong> 30’; climb 30’,</span></p><p><span style="color: aqua"><strong>Armor Class:</strong> 22 (-1 size, +1 Dex, +12 natural)</span></p><p><span style="color: aqua"><strong>Base Attack/Grapple:</strong> +9/+23 (+4 grapple bonus)</span></p><p><span style="color: aqua"><strong>Attack:</strong> Claw +14 melee (1d8+9 plus poison)</span></p><p><span style="color: aqua"><strong>Full Attack:</strong> Claw +14 melee (1d8+9 plus poison) and bite +9 (1d6+3)</span></p><p><span style="color: aqua"><strong>Space/Reach:</strong> 10’/10’</span></p><p><span style="color: aqua"><strong>Special Attacks:</strong> Poison, spell-like abilities,</span></p><p><span style="color: aqua"><strong>Special Qualities:</strong> Damage reduction 5/magic, shared ability, spell resistance 18,</span></p><p><span style="color: aqua"><strong>Saves:</strong> Fort +8, Ref +7, Will +12,</span></p><p><span style="color: aqua"><strong>Abilities:</strong> Str 23, Dex 13, Con 19, Int 12, Wis 18, Cha 14,</span></p><p><span style="color: aqua"><strong>Skills:</strong> Balance +9, Climb +15, Concentration +16, Escape Artist +9, Jump +12, Listen +12, Move Silently +7, Spot +12, Swim +12, Tumble +7,</span></p><p><span style="color: aqua"><strong>Feats:</strong> Ability Focus: Poison, Alertness, Agile, Combat Reflexes, Lightning Reflexes,</span></p><p><span style="color: aqua"><strong>Environment:</strong> Any</span></p><p><span style="color: aqua"><strong>Organization:</strong> Swarm (20-80) or Hive (several thousand slivers of various types and one queen)</span></p><p><span style="color: aqua"><strong>Challenge Rating:</strong> 8</span></p><p><span style="color: aqua"><strong>Treasure:</strong> None</span></p><p><span style="color: aqua"><strong>Alignment:</strong> Always Neutral</span></p><p><span style="color: aqua"><strong>Advancement:</strong> -</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><em>“Apparently a ancient gold dragon has taken an interest in me and my patron, I sent the magma sliver together with a large group of various other slivers to take care of it, but apparently they failed. No matter, my patron has sent me a new toy that should take care of the interloper: a highly venomous strain of sliver.” –Lanariel Shadowwing, Research Notes. </em> </span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Toxin slivers are the elite assassins of sliver society, capable of quickly disposing of almost any threat to the hive.</span></p><p><span style="color: aqua">Toxin slivers are primarily a dusty yellow-gray with a black neck and claw, and a muddy brown head. It usually reaches a length of eleven to twelve feet in length.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Combat:</strong> </span></p><p><span style="color: aqua">Toxin slivers are highly dangerous combatants and they know it, casually picking off their opponents, after all, there is no need to hurry when your touch can kill. They usually start by assessing the situation, quickly identifying the largest threats, primarily concentrating on clerics and others with access to healing magic.</span></p><p><span style="color: aqua"><strong>Poison (Ex):</strong> Injury, Fortitude DC 22, initial damage 2d8 Con, secondary damage death. The save DC is Constitution-based.</span></p><p><span style="color: aqua"><strong>Spell-like Abilities:</strong> At will – <em>Detect magic</em>, <em>light</em>, <em>resistance</em>, and <em>true strike</em>; 3/day – <em>Bear’s endurance</em>, <em>invisibility</em>, and <em>nondetection</em>. These are as the spells cast by a 6th level sorcerer.</span></p><p><span style="color: aqua"><strong>Shared Ability (Ex):</strong> All slivers within 60’ of the brood sliver gains access to its poison ability.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Commnets? Critique? Questions? Snackrifices?</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 2480613, member: 56"] [color=aqua]And now the Toxin sliver. The Queen will arrive next week. - [B][U]Sliver, Toxin[/U] Large Aberration (Extraplanar, Sliver) Hit Dice:[/B] 12d8+48 (102 hp) [B]Initiative:[/B] +1 [B]Speed:[/B] 30’; climb 30’, [B]Armor Class:[/B] 22 (-1 size, +1 Dex, +12 natural) [B]Base Attack/Grapple:[/B] +9/+23 (+4 grapple bonus) [B]Attack:[/B] Claw +14 melee (1d8+9 plus poison) [B]Full Attack:[/B] Claw +14 melee (1d8+9 plus poison) and bite +9 (1d6+3) [B]Space/Reach:[/B] 10’/10’ [B]Special Attacks:[/B] Poison, spell-like abilities, [B]Special Qualities:[/B] Damage reduction 5/magic, shared ability, spell resistance 18, [B]Saves:[/B] Fort +8, Ref +7, Will +12, [B]Abilities:[/B] Str 23, Dex 13, Con 19, Int 12, Wis 18, Cha 14, [B]Skills:[/B] Balance +9, Climb +15, Concentration +16, Escape Artist +9, Jump +12, Listen +12, Move Silently +7, Spot +12, Swim +12, Tumble +7, [B]Feats:[/B] Ability Focus: Poison, Alertness, Agile, Combat Reflexes, Lightning Reflexes, [B]Environment:[/B] Any [B]Organization:[/B] Swarm (20-80) or Hive (several thousand slivers of various types and one queen) [B]Challenge Rating:[/B] 8 [B]Treasure:[/B] None [B]Alignment:[/B] Always Neutral [B]Advancement:[/B] - [I]“Apparently a ancient gold dragon has taken an interest in me and my patron, I sent the magma sliver together with a large group of various other slivers to take care of it, but apparently they failed. No matter, my patron has sent me a new toy that should take care of the interloper: a highly venomous strain of sliver.” –Lanariel Shadowwing, Research Notes. [/I] Toxin slivers are the elite assassins of sliver society, capable of quickly disposing of almost any threat to the hive. Toxin slivers are primarily a dusty yellow-gray with a black neck and claw, and a muddy brown head. It usually reaches a length of eleven to twelve feet in length. [B]Combat:[/B] Toxin slivers are highly dangerous combatants and they know it, casually picking off their opponents, after all, there is no need to hurry when your touch can kill. They usually start by assessing the situation, quickly identifying the largest threats, primarily concentrating on clerics and others with access to healing magic. [B]Poison (Ex):[/B] Injury, Fortitude DC 22, initial damage 2d8 Con, secondary damage death. The save DC is Constitution-based. [B]Spell-like Abilities:[/B] At will – [I]Detect magic[/I], [I]light[/I], [I]resistance[/I], and [I]true strike[/I]; 3/day – [I]Bear’s endurance[/I], [I]invisibility[/I], and [I]nondetection[/I]. These are as the spells cast by a 6th level sorcerer. [B]Shared Ability (Ex):[/B] All slivers within 60’ of the brood sliver gains access to its poison ability. - Commnets? Critique? Questions? Snackrifices?[/color] [/QUOTE]
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