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THIEF as in thief
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<blockquote data-quote="Cannyjiggit" data-source="post: 6501300" data-attributes="member: 6780231"><p>Have a look at Warlock options for multiclass variety (although I personally think you need the DMs help to multiclass as a Warlock if you're not starting out as one - which they may or may not be willing to accomadate into the story).</p><p></p><p>Invocation options are Beguiling influence (help get out of sticky situations when you get caught), Devils sight (work in the dark with no problems), Eldritch Sight (see whats worth stealing and any magical defenses for free), Mask of Many faces (free disguise at will), Silent image (simple distraction whenever you need it). Those are all available at level 2 warlock along with others. Add mobile feat into the mix for good measure. Lightfoot halfling is the best mechanical fit for your requirements with forest gnome just behind but I usually let the character personality I want to play determine the race and/or background where possible and then work what I want mechanically from there.</p><p></p><p>the more I read the Warlock stuff, the more I think you can use it to build (or help build) a charater that excels in almost any single area of your choice.</p></blockquote><p></p>
[QUOTE="Cannyjiggit, post: 6501300, member: 6780231"] Have a look at Warlock options for multiclass variety (although I personally think you need the DMs help to multiclass as a Warlock if you're not starting out as one - which they may or may not be willing to accomadate into the story). Invocation options are Beguiling influence (help get out of sticky situations when you get caught), Devils sight (work in the dark with no problems), Eldritch Sight (see whats worth stealing and any magical defenses for free), Mask of Many faces (free disguise at will), Silent image (simple distraction whenever you need it). Those are all available at level 2 warlock along with others. Add mobile feat into the mix for good measure. Lightfoot halfling is the best mechanical fit for your requirements with forest gnome just behind but I usually let the character personality I want to play determine the race and/or background where possible and then work what I want mechanically from there. the more I read the Warlock stuff, the more I think you can use it to build (or help build) a charater that excels in almost any single area of your choice. [/QUOTE]
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