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Thief, the Dark Project, the RPG?
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<blockquote data-quote="Angcuru" data-source="post: 2184016" data-attributes="member: 10948"><p>So very true. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>My favorite of the series is The Metal Age by FAR. </p><p></p><p>The Dark Project, despite being godly aweome, lost points for because of excessive use of undead and such monsters. </p><p></p><p>Deadly Shadows would be my fave, but for the complete lack of difficulty. I mean seriously, I made it through the game on elite difficulty with no trouble at all. Didn't get caught once. Shalebridge scared the living crap out of me, though. Awesome level. I also miss the briefings with the sketchbook illustrations. So awesome. Being able to prowl the streets and pick pockets/mug people was a nice change, though I would have expected The City to be bigger. This one ended the Garret story line <em>perfectly</em>, IMO.</p></blockquote><p></p>
[QUOTE="Angcuru, post: 2184016, member: 10948"] So very true. :D My favorite of the series is The Metal Age by FAR. The Dark Project, despite being godly aweome, lost points for because of excessive use of undead and such monsters. Deadly Shadows would be my fave, but for the complete lack of difficulty. I mean seriously, I made it through the game on elite difficulty with no trouble at all. Didn't get caught once. Shalebridge scared the living crap out of me, though. Awesome level. I also miss the briefings with the sketchbook illustrations. So awesome. Being able to prowl the streets and pick pockets/mug people was a nice change, though I would have expected The City to be bigger. This one ended the Garret story line [i]perfectly[/i], IMO. [/QUOTE]
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Thief, the Dark Project, the RPG?
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