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thief used his invisibility HIDDING
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<blockquote data-quote="pming" data-source="post: 6518368" data-attributes="member: 45197"><p>Hiya.</p><p></p><p></p><p></p><p>No. It doesn't. If you are seeing something I'm not, where?</p><p></p><p></p><p></p><p></p><p>There really is only one requirement...nobody can be looking at you (kind of like Invisible Boy from the Mystery Men movie/comic); as long as nobody sees you, you're good to go. And, seeing as he's invisible, nobody can see him.</p><p></p><p></p><p></p><p>Yup. He can use <em>Cunning Action</em> on his own turn, as his bonus action, to Hide.</p><p></p><p>***WARNING!! SEMI-RANT BELOW!!!***</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>This ol' chestnut... *again*!? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /></p><p></p><p>Dudes and Dude'etts, it's really simple. <em>Roleplay </em>the situation first. Think about it. Imagine it. Now, if the situation makes sense that he could "hide", then he can at least try. If it doesn't, then this is all moot because any DM (and player) worth his salt would (one would hope) be smart enough to realize that and nix the whole "hiding" thing right then and there. It's a ROLEPLAYING game for cryin' out loud! It's not rocket science. It's not a court hearing. It's not marital vows. Hell, it's not even a *boardgame*. An RPG, and 5e is no exception, is a set of GUIDELINES for how to run a game set in your imagination with your imagination as the limits, presented in a book as rules.</p><p></p><p>I know some groups are really into the whole RAW-as-Gospel thing, but for those groups, as I said when 5e just came out (PDF Basic)...maybe 5e isn't for them. Just like if I wanted a realistic, heavy-historical based game I wouldn't choose 5e. If I was looking for a crazy, fast-playing, quick post apocalyptic game, I wouldn't choose Living Steel. </p><p></p><p>*phew!* I feel better now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Thanks for listening, and sorry if I offended anyone.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6518368, member: 45197"] Hiya. No. It doesn't. If you are seeing something I'm not, where? There really is only one requirement...nobody can be looking at you (kind of like Invisible Boy from the Mystery Men movie/comic); as long as nobody sees you, you're good to go. And, seeing as he's invisible, nobody can see him. Yup. He can use [I]Cunning Action[/I] on his own turn, as his bonus action, to Hide. ***WARNING!! SEMI-RANT BELOW!!!*** This ol' chestnut... *again*!? o_O Dudes and Dude'etts, it's really simple. [I]Roleplay [/I]the situation first. Think about it. Imagine it. Now, if the situation makes sense that he could "hide", then he can at least try. If it doesn't, then this is all moot because any DM (and player) worth his salt would (one would hope) be smart enough to realize that and nix the whole "hiding" thing right then and there. It's a ROLEPLAYING game for cryin' out loud! It's not rocket science. It's not a court hearing. It's not marital vows. Hell, it's not even a *boardgame*. An RPG, and 5e is no exception, is a set of GUIDELINES for how to run a game set in your imagination with your imagination as the limits, presented in a book as rules. I know some groups are really into the whole RAW-as-Gospel thing, but for those groups, as I said when 5e just came out (PDF Basic)...maybe 5e isn't for them. Just like if I wanted a realistic, heavy-historical based game I wouldn't choose 5e. If I was looking for a crazy, fast-playing, quick post apocalyptic game, I wouldn't choose Living Steel. *phew!* I feel better now. :) Thanks for listening, and sorry if I offended anyone. ^_^ Paul L. Ming [/QUOTE]
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