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Thievery in 5e - still relevant?
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<blockquote data-quote="DEFCON 1" data-source="post: 9122072" data-attributes="member: 7006"><p>I think by definition it's almost <em>everyone's</em> biggest problem with 5E. As I said over in the 'What Are The "True Issues" With 5E' thread...</p><p></p><p>"The True Issue with 5E is that it is not the Dungeons & Dragons game everybody wants."</p><p></p><p>As has been joked and meme'd before to death, 5E is everyone's '2nd Favorite' version of D&D. It's good <em>enough</em> for almost all people, but it has its tragic flaws that prevent it from being anyone's ideal version. But that's precisely why it's been as successful as it has-- because it's allowed most people to be fairly happy with it, <em>without</em> having to go through all the rigamarole that it would take to produce their ideal version themselves PLUS find a table of other players who are willing to go along with all the goofy crap each of us brings to the table in our idealized version.</p><p></p><p>There's something to be said with 'Ease-of-Use'. And 5E right now can give most of us a fairly good D&D experience with a minimum of hassle and pain. Sure, we'd like some things different... but there's load-in and buy-in costs that go along with that which sometimes isn't worth the bother.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9122072, member: 7006"] I think by definition it's almost [I]everyone's[/I] biggest problem with 5E. As I said over in the 'What Are The "True Issues" With 5E' thread... "The True Issue with 5E is that it is not the Dungeons & Dragons game everybody wants." As has been joked and meme'd before to death, 5E is everyone's '2nd Favorite' version of D&D. It's good [I]enough[/I] for almost all people, but it has its tragic flaws that prevent it from being anyone's ideal version. But that's precisely why it's been as successful as it has-- because it's allowed most people to be fairly happy with it, [I]without[/I] having to go through all the rigamarole that it would take to produce their ideal version themselves PLUS find a table of other players who are willing to go along with all the goofy crap each of us brings to the table in our idealized version. There's something to be said with 'Ease-of-Use'. And 5E right now can give most of us a fairly good D&D experience with a minimum of hassle and pain. Sure, we'd like some things different... but there's load-in and buy-in costs that go along with that which sometimes isn't worth the bother. [/QUOTE]
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