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Thievery in 5e - still relevant?
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<blockquote data-quote="ad_hoc" data-source="post: 9138968" data-attributes="member: 6748898"><p>Stealth isn't shut down by enforcement of the rules.</p><p></p><p>You are using an interpretation of the rules to be the most restrictive.</p><p></p><p>5e rules are actually pretty lenient by using passive perception and having the entire party be able to do it via group checks, even if there is a heavy armour user. 1 can fail and the group can still pass as the stealthy characters help them.</p><p></p><p>Or not even using a group check a rogue can use their action to help another character while using their bonus action to hide. That gives advantage or cancels out disadvantage.</p></blockquote><p></p>
[QUOTE="ad_hoc, post: 9138968, member: 6748898"] Stealth isn't shut down by enforcement of the rules. You are using an interpretation of the rules to be the most restrictive. 5e rules are actually pretty lenient by using passive perception and having the entire party be able to do it via group checks, even if there is a heavy armour user. 1 can fail and the group can still pass as the stealthy characters help them. Or not even using a group check a rogue can use their action to help another character while using their bonus action to hide. That gives advantage or cancels out disadvantage. [/QUOTE]
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Thievery in 5e - still relevant?
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